Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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The final assault is now upon the last NATO force on their base. After recovering from lost, the GIN has mounted a full assault against the NATO stronghold. Suffering heavy loses from bombardment, the chain of command is in chaos. Armours are starting to lose ground, and fall prey to the anti-tank units of the GIN. Sentries are being ambushed from distant by the stealthy snipers of the cause. Bombers are being called upon, leaving barely any survivors, forever tainting what was the 4th of July as a beginning of the end of Western dominance over the globe.

A map displaying territory factions control over the Middle East (9/7/2018)


The last of the NATO is now in full retreat back to the remains of Western Europe in hopes of regrouping with the standing European NATO forces.


GIN "Mutaeasib (or Fanatics)" squad is most versatile anti-tank unit in the GINGF. They are equiped to combat both vehicles and infantry as needed. They are excellent against modern heavy armour.

Armaments: PP-90M1 sub-machine gun and RPG-29 105mm anti-tank rocket launcher.
Body armours: None.
Capture time: 37 seconds.



GIN "Maetuh (or Maniacs)" squad is most effective anti-tank unit in the GINGF. They are equiped to combat tanks of any magnitude. Their static nature makes them extremely venerable to many threats on the battlefield if unprotected.

Armaments: 9K115-2 Metis-M 130mm anti-tank rocket launcher with deployable tripod..
Body armours: None.


GIN "Alkamin (or Ambushers)" squad is the sniper unit of the GINGF. They are specialised in reconnaissance, camouflage, detection and long-range engagement. They often use their trusty claymore to cover grounds and flanking positions to ambush the enemy.

Armaments: Zastava M76 sniper rifle, RDG-5 grenades and MON-50 claymore mines.
Body armours: None.
Extra Equipments: Binocular.
Capture time: 37 seconds.


GIN "Dabit (or Officers)" is the field commander of the GINGF. They provide moral support as well as the ability to call in key indirect fire support. Being lightly armed, they will need extra protection in the field to survive enemy's assault.

Armaments: PM pistol.
Body armours: None.
Extra Equipments:Binocular.
Capture time: 45 seconds.

Contra 009 work in progress - News Update 14

Contra 009 work in progress - News Update 14

Contra 20 comments

As the clock is ticking and Contra 009 is approaching its release phase, we still have some nice stuff to show you.

Updates: Warriors of the Cause Part 3

Updates: Warriors of the Cause Part 3

C&C Generals Zero Hour: Enhanced 2 comments

This is an update about the new GIN infantry with some backstory.

Updates: Warriors of the Cause Part 2

Updates: Warriors of the Cause Part 2

C&C Generals Zero Hour: Enhanced 5 comments

This is an update about the new GIN infantry with some backstory.

Updates: Warriors of the Cause Part 1

Updates: Warriors of the Cause Part 1

C&C Generals Zero Hour: Enhanced 15 comments

This is an update about the new GIN infantry with some backstory.

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ARMA H HOUR - v0.4.5

ARMA H HOUR - v0.4.5

ARMA H HOUR Full Version

Here you will find small update version 0.4.5 of Arma H Hour mod. This is a pre-alpha and not complete version. INSTALL PROCESS -Start Launcher -Select...

Balance & AI Mod for Vanilla Zero Hour v1.0

Balance & AI Mod for Vanilla Zero Hour v1.0

Balance & AI Mod for Vanilla Zero Hour Full Version 1 comment

Version 1.0 of Balance & AI Mod

Rise Of The Reds - Project X (v.6.4 Brutal AI)

Rise Of The Reds - Project X (v.6.4 Brutal AI)

Globall Addons:By Zallbard Full Version 4 comments

Mod Resuscitated. A feature of the addon: The mechanics of the gameplay is only in realism but not in balance. Addon for fun AI.

KoreanWar2v009

KoreanWar2v009

Korean War 2 Full Version 4 comments

3 Units added to South Korea. K105HT Howitxer, K808 APC, Patriot Missile. Enjoy.

Rise Of The Reds - Project X (v.6.4 Normal AI)

Rise Of The Reds - Project X (v.6.4 Normal AI)

Globall Addons:By Zallbard Full Version 16 comments

Mod Resuscitated. A feature of the addon: The mechanics of the gameplay is only in realism but not in balance. Addon for fun AI.

Global Names Modifier - Patch

Global Names Modifier - Patch

Patch 4 comments

Hi everybody, here is very small patch to allow you to edit interface/units/buildings/maps names easily, without use modding tools.

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virtualrealitylover
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Good! Mode is working!

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Ranger-X
Ranger-X

Is there a tutorial for modding Generals on a computer with the Windows 10 OS? I need help.

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Opolchenik
Opolchenik

Probably best RTS for modding !!

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Guest
Guest

why when I use the end of the day mod, and play skirmish just about to begin it say "you are victorious"..Please help me :(

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mohmarDEATHSTRIKE
mohmarDEATHSTRIKE

Russian ai doesn't work
or you didn't delete the skirmish ai script

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C&C: Generals Zero Hour
Platforms
Windows
Developer & Publisher
Electronic Arts
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Highest Rated (21 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012 by n5p29

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