The Improvement Mod touches on every aspect of the incredible game that is Age of Empires 3 and its expansions, improving and tweaking every feature the game has to offer while also adding many new features and content such as new units, buildings, maps, civilizations, soundtracks and game modes.
All of this results in a very refined gameplay experience powered by an improved AI and better visuals. Balancing is also a main focus for the mod and everything has been made as balanced and fair as possible. Check the "Features" section for more details.
Both single and multiplayer are supported and expanded with more teams, a new continent of maps and improved game rules. The mod and all its features are also fully ESO compatible.
The mod is recommended for AoE3 Complete Collection (Steam version) as it contains everything the mod needs, although it can be installed over any version as long as the game has both expansions and ALL official updates.
- new African, American and Oceania maps plus new Large, Regicide, Custom and themed maps (and new map options)
- new native allies for the new maps and new specific animals and props
- new gameplay features such as Control Points, improved King of the Hill mode and Trade Monopoly
- overall many balance changes and gameplay tweaks, plus some returning features from AoE2
- new original soundtracks, taken from campaigns and other AoE related sources
- new and improved AI made to work with the newly added features
- fixed and improved formations, animations and visual effects such as smoke, dust and blood
- new playable civilizations, the Americans, Italians and Swedish
- new Consulate allies (Americans, Italians and Swedish) and improved Revolution civilizations
- new unique resource for European civilizations, Fame (similar to Export)
- new units, cards, techs, buildings, sounds and hotkeys for all civilizations
- new unique civilization bonuses and new team bonuses
- rebalance and new content for every old and new civilization
- many fixes across the board, from broken textures to bugged units, techs, pathfinding and sounds
- reduced the randomness in attacks and damage patterns and improved area damage
- new visual rendering features such as "Multisample anti-aliasing" and "Alpha to coverage"
- improved map details, added extra particles and props
- fixes and improvements for the "Out of sync" error
- full LAN and ESO support with more available teams
- increased population and redesigned naval warfare
- and much, much more
I made a poll on the mod's blog, asking if people would use a Discord server for the mod, most voted yes so I thought, what the hell, let's do it.
Here's the link:
I will use the server to post news, work in progress (some hot, never before seen stuff in there), ask for opinions and you can use it to tell me how shit the mod is, the infinite amount of problems you have and how I steal content from other mods.
It's a win win situation.
Really now, I hope it will get some love from you guys.
Thanks for playing.
The mod needs balancing and only the community can do it.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
DO NOT DOWNLOAD THIS! I am leaving it here as an archive of my previous work, but if you want to play the latest version of the mod then avoid this.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.