Originally created by Volition Inc to run Freespace 2, the FS2_Open engine has been radically improved so that the engine can now compete with modern space combat simulation engines.

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SR, from limbo to release
At what point does it become "too late" to release a mod or project? One week, a couple of months, three years? Well, listen to Series Resurrecta's story. On March 13th, 2007, at precisely 10:22pm, I started working on a campaign that was meant to be an unofficial expansion for Inferno Alliance Standalone, the upgrade to the main INFA release which was also meant to feature a number of satellite campaigns, each with its own story.

Many years have passed since then, and so many things have happened. Recently, I managed to recover these old files and save them from oblivion. Soon afterwards, I also managed to group a team of devoted contributors, and we worked together on getting this stuff in working conditions. Now, what has officially become the SerRes Team is proud to announce the release of two campaigns, Gehenna's Gate and The Spirit of Ptah, plus the modpack which will serve as root for future releases. You're right - this is just the beginning of this "resurrection" effort!

What's in SerRes-1.0.0?
The first release of SR features two campaigns, Gehenna's Gate [GehG] and The Spirit of Ptah [TSoP], as well as the main SR modpack, which will be shared by future releases. Both campaigns are grouped under the Shadows of the Great War brand.

What's featured?
- Two campaigns, comprised of 14 missions;
- Revamped versions of pre-existing models;
- Detailed fiction texts adding extra lore to the FreeSpace continuity;
- Exclusive soundtracks created by professional artists;


Download




Recommended FSO Builds
SerRes-1.0.0 has been tested to work properly on the latest Nightlies, released in October. Earlier builds may expose bugs. Nightly 20201015+ is recommended.


Credits

Author and Mission Designer: Mobius
Asset Design: Nyctaeus
Testers: Admiral Nelson, Aspidochelone, Fusion, lordhood117, Nightmare, Nyctaeus
Exclusive music: Bloodstalker, Daddy Warhol, Georgios Savvinidis, Rich Douglas
Proofreaders: Admiral Nelson, Iain 'Nomad' Baker, lordhood117

Additional contributions:
Admiral Nelson (Command Briefing ANIs, table polishing)
Aspidochelone (Modpack improvements)
Nyctaeus (Loading screens, banners, modpack and model improvements)
Wistler (Testing support)
Wombat (Testing support)

Additional credit goes to development teams behind Scroll of Atankharzim and Ancient-Shivan War for some of the CB animations used in this modpack. MjnMixael also helped out in the effort. Community member Black Wolf is to be credited for the set of Vasudan anis.

Finally, very special thanks to Woomeister who supported the creation and development of unofficial INFASA minicampaigns back in the day.

Gallery


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Comments  (0 - 10 of 12)
jpd101
jpd101

Is the updated freespace open engine anything like the modified Starlancer engine used in Freelancer or could it be made to look like that.

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Nanoelite001

i think i just jizzed myself... it sucks how space combat is almost extinct :C

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lightning_games
lightning_games

can you make stand alone games?

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Quanto
Quanto

Stellar Assault is planned to be stand-alone also, though release is still a way off.

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The_E
The_E

Yes. While only one standalone game has been released so far (The Babylon Project mentioned above), there are other total conversions being worked on, like Diaspora.

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SourHyperion1
SourHyperion1

if the game is free where can i get it?

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plowman
plowman

Is this a free engine for public use (say if you wan't to make a game) or not?
Not that I know anything about this but I was just wondering :P

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Karajorma
Karajorma

The engine is free to use for any non-commercial project. You can't sell anything made using it but beyond that, you can just download it and get to work if you wanted to.

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fdslk
fdslk

How do I install the engine editor? D:

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Ichiman94
Ichiman94

already in the installer (FR.ED - Freespace editor)

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Mobius89
Mobius89

Engine editor? What are you refering to?

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