Fate of the Galaxy is a Space Simulator game, where the player takes the role of a starfighter pilot through a series of missions in a story campaign. A multiplayer mode will also be available. The game is primarily played through the perspective of single-manned craft, and there are no plans for control of capital ships or multi-player vehicles. Most missions will be set in space, though atmospheric missions are planned as well in later releases.

The player will choose to play as either a pilot for the Rebel Alliance (later the New Republic) or the Galactic Empire. Each side will have its own unique ships to control. Story missions will also include neutral factions such as pirates or smugglers.

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Progress Notes

The B-wing cockpit has been finished and fully implemented. All the Imperial and Rebel starfighters/bombers have full working cockpits and are now using PBR reflect maps (all of this is thanks to Limbert's efforts and skills).

B-wing cockpit front view

B-wing cockpit forward view

PBR Example

Extensive work has been completed on the secret Project Alderaan and much more is on the way.

New scripts have been added which remove the visible FPS lags seen when a ship arrives.

Rebel Attack Group

Rebel Formation

The B-wing and the Millennium Falcon have been updated with more movie accurate and game enjoyable loadouts and ship statistics.

Dozens of bugs have been fixed regarding missions, gameplay, and visuals since the last newsletter (thanks again to all our beta testers' time and efforts to test the game).

Music tracks have been updated with a bit more of a cinematic feel (thanks to Darius, and of course swashmebuckle for the original compositions).

Many new voice personas have been recorded and added to large ships for both the Imperials and Rebels. Thanks to all those who supplied voice acting!

Multiple SCP features have also been merged that FotG is utilizing to ensure an even more enjoyable gameplay (a continued thank you to all the SCP and Knossos developers, especially Goober). This includes our team using new scripting hooks, ship table options, multiple bug fixes, and tuning the newest lighting flags to achieve that Original Trilogy movie feel. The game manual we have for FotG has also been updated with these revisions.

More PBR Examples

Community Connections

For our eventual public release, we want everyone to be able to leverage FRED to create any SW missions they can imagine. To aid in that goal, we have created an online manual for use with FotG and FRED which documents all the unique features and scripts that can be used to enhance FotG missions. Furthermore, we have created custom SEXPs that allow for much easier and streamlined capital ship movement control (note, these scripts are already publicly available on HLP).

A massive thanks to Cyborg for all his sustained hard work and dedication on bringing multiplayer into a playable state. He provided us with a test build, and we tested it using FotG. The results were very promising, as for the first time ever a client was able to accurately land shots on a moving target in multiplayer for FotG. Cyborg continues to keep squashing bugs and expanding the work on multiplayer, and all of us are very appreciative of his impressive work.

Moving Forward

If you want to track the latest developments and chatter head over to our Discord Server.

If you are interested in contributing, please feel free to let us know. The last ships not yet modeled include a rebel transport and variations of Mon Calamari Cruisers.

Ultimately, we are nearing the final milestones for a public release. Once we have all the final content implemented and polishing completed, we will be extremely excited to share the game with everyone!

Thank you all for the support and interest you have shown throughout the years, and May the Force be With You.

Even More 2020 News!

Even More 2020 News!

News 2 comments

We have had an very high degree of activity and wanted to share with everyone what has been going on. In short, we have an animated banner on Knossos...

Winter 2020 News Update

Winter 2020 News Update

News

We hope you know by now that most of our activity has moved to Discord in the last few years. But for you loyal ModDB readers, it looks like we're overdue...

News Update and Trailer!

News Update and Trailer!

News

May the Fourth be with you! In celebration of Star Wars day, all of us at Fate of the Galaxy want to share what we have been working on for the past several...

Voice Acting Auditions open!

Voice Acting Auditions open!

News 4 comments

We are now accepting voice acting auditions for our pilot personas!

Comments  (0 - 10 of 92)
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Mobius89
Mobius89

What a stunning TC. Wishing you guys the best!

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wookieejedi
wookieejedi

Thank you!

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wookieejedi
wookieejedi

Fate of the Galaxy has a new Discord Channel. Come say hi and ask questions! Discord.gg

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Gylfe
Gylfe

Hell yeah! I can't wait to try this out!

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wookieejedi
wookieejedi

Can't wait for excited players to try it, too!

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Blue_Fyre
Blue_Fyre

just stumbled across this game. finally a good old space sim for star wars! I hope it will be as awesome as it looks!

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wookieejedi
wookieejedi

Thanks! We are excited to share it with everyone soon! In the meantime feel free to say hi on our forum or Discord.

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boniches1
boniches1

Are you going to release a beta or something like that before the game's release? I'm sure it's going to be a very good game and I can't wait to play it ;)

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wookieejedi
wookieejedi

We are definitely still working on it!

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wookieejedi
wookieejedi

Update to this: we are still working and incorporating a lot of final polishing and some new content as well!

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