Rogue Entertainment was a development studio active in the late 1990s and housed in the same office building as id Software. All of their titles used id Software game engines and they also created two expansions for games in the Quake series. Their own games Strife (1996) and American McGee's Alice (2000) were well-received and praised for their originality. The company was shut down in 2001 and many of the members moved on to Nerve Software. They stopped working on Counter Strike: Condition Zero, and moved it to Gearbox. Making Ameircan McGee's Alice their last finished game.
it's a test map (multiple technically because it includes maps for heretic, hexen, strife and doom) with weapons and enemy spawners, it works and is functional...
Combines Smooth Doom, Bolognese’s and Nash gore and blood effects. This also includes PerK's Smooth Weapons for better weapon frame times. This ensures...
This my Personal Launcher for any idTech1 Game. I Coded this thing with The main focus in optics and the speed of starting the multiwads, levels.
AudioPack for ZDoom and GZDoom Now you can use a variety of software synthesizers (FluidSynth, GUS, TiMidity++, WildMIDI) for playback, which make using...
Basically Brutal Doom's gore without Brutal Doom's gameplay. Works with Doom, Heretic, Hexen, and partially works with any Total Conversion or gameplay...
this mod does NOT contain any graphics, sounds, maps or any kind of data from SVE.wad itself. This PK3 is intended to be loaded alongside SVE.wad. At...
This minimod is a mutator (a mod that includes no new graphical assets and relies on TEXTURES-based manipulation of IWAD assets) that takes Strife's Crossbow...
All songs from Strife covered with high quality instruments and sample libraries - forget that awkward General MIDI music!
NecroDoom is a gameplay mod featuring the Necrosuit, a heavy-weapons exoskeleton capable of delivering large doses of whoopass to anything that moves...
Have you even come across an unavoidable large ammo pickup in a narrow hallway or right in front of a switch, and were forced to pick it up, even though...
Updated weapon behavior to match the latest release of Insanity's Requiem. Added an inventory Bar to the visor hud. added a working temperature meter...
Fixed the loremaster and his spectre not spawning (finally.) Went back to the ammo method of the previous version both shotguns take the same 4ga shell...
Take on more enemies then you ever thought you could. Compatible with all IWADs except hacx & chex.wad.. It does work with the sequel chex3.wad though...
With Smart Scavenger, those large pickups now break down into smaller pickups if you have more ammo or health than the amount that the pickup would normally...
So without further ado, I hereby present Psychic, an insane gameplay mod. The basic premise is simple: You have guns and psychic powers, you can mix and...
Drops some of Strife's vanilla weapons, and spice up the rest with those weapons' abilities, plus some all new functions. New Enemies, and as of WoR2v1.3...
A weapons mod for Strife. Its aim: to radically change the way you play, by removing weapons, grafting their abilities onto other weapons, and adding...
This mod was built around Sangelothi's strife mod The Martyr using only the monsters and items from the mod and combining it with my SFX overload mod...
You wondered though the wilderness, searching for food until you were spotted by an acolyte. The remains of the Order lurks within a small complex, planning...
You wanted it, now you've got it, a 6 map hub for Strife. Requires a Zdoom compatible source port. A rough story? Well ok. Despite the main threat of...
This is something new, a Strife wad! The Order has returned and has taken over your headquaters. Its up to you to stop them agian. NOTE: PLEASE SEE "KNOWN...
A large single player level for Strife. Features an mp3 soundtrack written specifically for it (a high quality download of which can be found on the DW...