Strife (released in 1996) is a Doom-engine game created by Rogue Entertainment and published by Velocity. It offered an RPG-like action game, with heavy story elements and voice-acting. Among the features were hub-levels much similar to Hexen, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently. Strife is also the very last commercial game to use the Doom engine.

Description

A weapons mod for Strife. Its aim: to radically change the way you play, by removing weapons, grafting their abilities onto other weapons, and adding whole new attacks. WoR also works for the (admittedly few) custom maps out there, such as A World in Strife: Raiding the Dam.

Preview
WoR 1.4
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