Dedicated to the users who provided me with criticism & feedback.
Vanilla UI Plus (VUI+) is a Fallout 3 & New Vegas mod that greatly improves the user interface without compromising the original style. I like vanilla as it reminds me of old PLATO programs, and the original fonts are easy to read by everyone, including controller users. To quote Billy Graham:
“And get a bible with big print. I think one of the greatest tricks that the devil ever pulled off on the American people was when he started printing bibles with such little print that nobody can read them.”
VUI+ has a few prominent and hundreds of under-the-hood features, as seen in the annotated screenshots below and the changelog. It’s provided under a copyleft license (see the License.txt file in the archive). Here's a very promising fork.
To request support, please use the latest versions of xNVSE, JIP-LN, UIO, Stewie’s Tweaks, JohnnyGuitar and YUP, and make sure that you have installed VUI+ after any conflicting mods such as the MCM. You can use the comments at the end of this page but for feature requests or technical questions please use the forum instead.
Full article, including an MO2 video tutorial, here. For a complete modding guide, see Viva New Vegas.
A major feature that unifies the Pip-Boy and HUD paperdoll code into a single declaration.
Old version entries are concatenated into single sections; minor and reverted edits are cleaned up.
The scrolling slider has been fixed in VUI+ 9.20 to accurately represent the ratio of visible/total lines in a list. This article showcases some tests...
An updated guide on properly installing Vanilla UI Plus with the Mod Configuration Menu. Updated April 2024 to remove clutter and keep the essentials.
See the included Readme.txt for installation instructions, tweaks, support guidelines and credits.
See the included Readme.txt for installation instructions, tweaks, support guidelines and credits.
Clones the Pip-Boy and the HUD paperdolls on the start menu to allow WYSIWYG editing of the paperdoll.xml file. This file is then used by VUI+ to show...
Patches Vanilla HUD Remastered to retain compatibility with the latest VUI+ features. Required for Consistent PipBoy Icons and Vanilla HD HUD too. Read...
This isn't playable; it's a testbed mod intended for creating font metrics for Vanilla UI Plus. Step-by-step instructions are provided in the included...
Patches the Pitt Gal Paperdoll for VUI+. Works for both Fallout 3 and New Vegas. Installation order: Pitt Gal, VUI+, this patch.
Hi, how can I disable the persistent quest objectives in the top right corner?
You must be using another mod that does that; mine doesn't.
thank you for helping me out, I have no idea how I missed that tutorial lol...your awesome
please help, every time I launch the game i get a popup saying "vanilla UI plus has detected an installation error. if you are using MO2,simply drag this mod (not the plugin) under conflicting mods and make sure you have installed UIO!" I'm not using mo2 im using vortex like in the tutorial
Here's the right tutorial: Moddb.com
Excuse me is it possible this mod affects the map icons on the world map just wondering
Yes, to allow high res map icons to work.
Don't know if it's only me, but the mod glitches out and hangs the game when I try to attach weapon mods. Happened 10 out of 10 times when I tested it with varmint rifle and a silencer. Hope it will be fixed, because the mod is amazing!
It's not caused by this mod.
Overall good mod, but personally not a fan of the changes made to the dialogue interface. The text is centered and the background is removed, plus the name tag seems to have slightly moved. I wonder why you made this change, considering the original UI was considered mostly fine and pretty iconic
See the thread here Moddb.com as it contains a link to solve your issue.
I replied to your argument under the question: "Was there a reason why you removed it in the first place? Just curious."
The text being centered without a background is the first experience a player sees when he first runs an unmodded game, both in FO3 and FNV. I believe Bethesda did their best in designing the intro, and I kept this format for subtitles everywhere.
The name tag is slightly moved because I wanted to support different aspect rations. The name in the original game is always right-aligned which is not balanced in very wide monitors.