Beta Q1a/2024 is just a "small" update release. Adding some new components, improvements and smaller new features here and there. Also fixes and updates...
Beta Q4/2023 implements real static mesh support and an UMesh-based rendering engine, making the old 2013 static meshes obsolete. Hundreds of bugfixes...
Hello everyone. Delays are frustrating. I know. Believe me, they're more frustrating for me than for you. Most of the time before a release I seem to...
What a hell of a ride. Two release delays later I finally managed to put out this way more polished version. I'm very sorry for the recent delays, additional...
Welcome to the first working build of the UTSDK in years. Its been a rough time, because I had some major issues adapting the SDK to UT469c. All problems...
We all waited for that February Release, yes. After thousands of problems with UT 469c later I'm way more frustrated yet a bit wiser than before. Its...
Originally I intended to release the SDK with Static Meshes as it's major exemplary feature on top of a completely new framework that turned out to be...
Hello everyone. The 28th February should have marked the latest release of the Unreal Tournament Community SDK. Before everyone mumbles "I knew it, another...
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