Minor tweaks for the Pistol, Machine Gun, and Shotgun, focusing on balance and removing the need to hold Alt-Fire. (For v1.9.0)
This mod gives stronger garrison to every faction in the game. Capitals have stronger garrisons. Also unlocks Warpath campaign units in the main campaign...
New garrisons for Vanilla Empire Total War. Warpath units as garrison and unlocked for AI in the main campaign. Three vanilla units (Miquelets, Clansmen...
Mod that removes the disgusting de-saturation and shit-brown color filters from Far Cry 2 without changing anything else. Huge thanks to Scubrah and BigTinz...
This tweak bundle includes: - WARNING: PERILOUS REVENANTS! - Fix for Soul Cube to kill Hell Knights at full health and balancing for bosses that the Cube...
This tweak bundle includes: - Fix for Soul Cube to kill Hell Knights at full health and balancing for bosses that the Cube can be used against; - Super...
This is a collection of mods that lets you play the Witcher in first person and simplifies the HUD, as well as some other minor things.
Now You can refit any ships to any other ship design of the same hull category and not just literally the same hull, at least in Equestria at War. Also...
Lightweight collection of tweaks making the vanilla game better. Optional custom "autoexec.cfg" included.
This mod changes the bonuses given to you by completing missions with Spy/Master Spy/Super Spy ratings.
This mod changes the bonuses given to you by completing missions with Spy/Master Spy/Super Spy ratings.
[Need DLTX To Work, Delete Old Version!!!] So, Long Story Short, Im Annoyed By Conflict With Other Weapon Addon.
I don't like the Icon of Sin's texture. So, I tweaked it a little bit to my liking.
Companions don't bump into the player as much anymore. Optional merge patch for HG Companions and Companions obey commands available.
This is a tweak that changes the dynamics of the majority of weapons in the game, and even adds a few new ones. Some changes are minor, while some completely...
A place where I can share various tweaks I make to the game. These will include weapon changes, lighting changes, etc as separate downloads.
A very simple fix to the original bribe system. It allows talking to members of the faction while ceasefire.
ENG: Changes some medical items stats to be more EFT-like stats but without some overpowering (I hope). RUS: Изменяет характеристики...
EFT Medical Items Overhaul required. Changes some medical stats to be more EFT-like stats.
Ever wondered why you never see Exoskeletons for sale? This fixes that and some critical bugs/issues. Click Read More for the full change list.
Config file that improves shadows. Should increase fps but looks also
A small addon that changes axes to be more "realistic" and set them apart from knives.
Makes unique NPCs and companions able to sustain more damage.
Fixes some critical issues, makes getting detectors less frustrating, and various other things for a less janky out-of-the-box experience.
This turns the disappointing ghouls into proper monsters that anyone would be scared of.
At the moment it's a simple mod that increases (and decreases) spell and weapon ranges to try and bring them more in line with PnP. It also changes Fire...
Imposes some new rules on the dynamic faction relations system, so you won't find Duty and Bandits becoming allies, for example.
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