Tweaked Garrisons 1.1
Full VersionNew version with some minor tweaks and a new localization file that will allow me to add new garrison units and a whole new additional tweaked roster...
This is my first mod for Empire Total War.
I felt like the vanilla garrisons were a joke and wanted to improve them, albeit with Empire limitations. You won't find Attila's style garrisons here but they have been improved nonetheless.
-The garrisons system is basically a new unit roster using only vanilla units (for the main release at least).
-I built my rosters around three main level : global, regional and capitals.
-Global rosters are the weaker ones and available as garrisons globally.
-Regional rosters are available according to regions (India for Maratha, Middle East for Ottomans). They are stronger in the home region and weaker in colonial regions. For instance you have Hindu Musketeers as garrison in India as Maratha but not in Europe.
-Capital rosters are unique to one city. They include elite units and mortars. I have not been able to ensure that mortars spawn every time as I do not understand if this is possible.
-I tweaked the vanilla native factions to give them Warpath units in their garrisons for their capitals. They should also be able to recruit them but I still need to check it. They have garrisons only for the inland territories of America.
-I unlocked vanilla units : Clansmen for the UK (added new recruitment bulding) but if Scotland is too much developed you can't recruit them. Mountain Troops in Norway for Sweden (tweaked recruitment building). Miquelets for Spain in Portugal. Still needs to be tested though.
-As I just added new units it should be compatible with other mods except mods that modify garrisons. It is intended to be used with Vanilla Empire or added to your own custom mod list. I don't know if it works as intended with larger modifications.
That's all folks ! I hope you enjoy the mod. I intend to integrate it in a larger overhaul in the future if I have time.
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