Twisted Insurrection is a standalone game based on a heavily modified Tiberian Sun engine. The game features a completely new in-depth storyline which...
One of the biggest C&C mods of all time is here once again for the final time.
One of the biggest C&C mods of all time is here once again probably for the final time after several years.
The unofficial expansion mod to C&C3; Tiberium Wars is the enhanced version of Kane's Wrath Reloaded. This mod is where the beloved C&C series shall end...
Command & Conquer: Tiberian Odyssey - A total conversion for C&C Tiberian Sun developed by the Tiberian Odyssey team. Tiberian Odyssey takes place 11...
The staff once again wish to thank everyone who has loyally followed the mod from the beginning which was way back in early 2007! If you liked what you...
This is the actual Beta 18 update with a few small changes.
The Beta 18 update for the factions addon of TiberiumRim!
This is the Aplha 18 updated with small changes.
Tiberium flora has been worked and it now spawns different varieties depending on the plant it infects. New flora can be harvested and the resources are...
A few fixes and a reworked Tiberium drug system!
MAC COMPATIBLE! NO INSTALLER OR LAUNCHER! This is an open format version of Tiberian Dawn Redux for use with Mac Users or to overwrite old version 1.4...
REQUIRES V1.4 TO PLAY! This is the fourth official patch to Tiberian Dawn Redux v1.4. (Patch v1.44) This patch includes the final set of campaign missions...
PLEASE SEE THE REUPLOAD VERSION! This is the fourth official patch to Tiberian Dawn Redux v1.4. (Patch v1.44) This patch includes the final set of campaign...
New Update: Tiberium spreads across world tiles now. Currently unstoppable but rather slow, infested tiles become Tiberium biomes.
A few fixes which consider performance, faction caravans work now. A mod option allows whether or not to use both faction research paths.
The veinhole was causing issues, they should be fixed now.
Fixed exploit with chunk walls saving you from the crystalline death.
Fixed some translation issues, changed some values.
Fixed the uncraftable Tiberium Infusion for Nod. Changed some texture sizes.
Scrin ship fixed, shocktrooper sound fixed, everything should be good now.
Found a bug that spawned dead Visceroids, should be fixed now.
Scrin has arrived. Beware of their crashed ships! Nod has a new Crane structure that gives passive construction buffs, they also have a new Tiberium Infusion...
New mod options! Decide in more detail how annoying Tiberium should be. Some Bugfixes.
GDI now has the Firestorm System, a powerful network that can destroy anything that comes too close.
I kinda messed up on the last update, here is a hotfix.
Some small fixes and changes, nothing worth mentioning.
Steam Geysers now corrupt into Tiberium Geysers and attack nearby pawns with tiberium gas. Veinholes have been reworked.
The final campaign missions will be releasing this fall! After 10 years of tedious work, the C&C Tiberian Dawn Redux Mod is finally nearing completion...
A few changes especially on the factions, new additions and balance!
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