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The mod is now beginning too diversify at a rapid pace which is now creating an even more unique and complete experience.

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You've seen recently the new models we've added into the game and these go a long way in making STA3 a much more wholesome experience. As stated in the recent article the new planet system we have in place and the complete rework of the entire system to make it more diverse is a great way of making STA3 feel like Star Trek. However enough about what we told you before lets talk about some new stuff.

I hear it's bitter cold on Breen.

The Breen are going to be part of the wider Dominion Sub faction available to you on the Cardassian side, this means you'll get the horrific energy dampening weapon which will disable ships. Though don't fret we have a way of balancing it so it's not overpowered and the destroyer of all your ships. The model has also been done by the excellent Armagossa who has created a screen accurate Breen kill'em all ship for you to go about and destroy those pesky Federation!

Rule of Aquisition No# 35 War is good for business

The Ferengi station also plays a unique roll in the game, only found in uncolonisable gravity wells the station provides a way of extending the trade lanes in your wider empire. For gameplay purposes it is invulnerable but the benefits you can reap from it are massive as it also provides a steady trade income. As well as it will spawn Marauders to defend itself from attack by anyone attacking it and will defend the empire ships that own it. The model itself was built by Skyline5gtr from Dawn of the Reapers and is inspired by the station in the cancelled Star Trek game Infinite Space. Not willing to let a good design go to waste we put in here in STA3 where it will go on to economically exploit the weak.

New New Orleans

As you will have already noticed we have gone somewhat in a model replacement spree in order to bring some models up to par with the ones we have. The Borg are currently going through a complete re do and as are many of the Federation ships. Now you may wonder why the Romulans and the Klingons haven't had the same amount of love well that's not strictly true! The Romulans now have three types of D'deridex Warbird which can be progressively upgraded in the tech tree. The Klingons also have refits of the Negh'var and Vor'cha which include better stats and different textures and model differences. For example the Vor'cha is TNG green when first built but when upgraded goes to its DS9 look. Our modellers are all hands on for this task.

So we have had a busy week overall but we feel that the expansion is coming along nicely and any questions you have will be answered in the comment section below.

Release date questions will go ignored or be deleted as we have no fixed date at this time.

Comments
Aenarion_
Aenarion_

Another idea for a possible future patch or addon would be to add some Andorian/Vulcan/Tellarite ships to the Federation. This could be done via the Vanilla Vasari phase space stabilizer node ability called "Dark Fleet"

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jonsin1459
jonsin1459

These cultures are absorbed into Starfleet, I doubt in the 24th century they have dedicated fleets of andorian/vulcan/tellarite warfleets etc. They are part of the Federation at that point for several centuries so its down to Starfleet or no one!

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El-Vi-Riachi
El-Vi-Riachi

Hit the nail on the head, plus due to the limits of the sins engine space is at a premium.

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OhNoesBunnies!
OhNoesBunnies!

Technically, in the 24th century every race does have its own dedicated warfleets (especially the Vulcans and Andorians), but you'd never see them outside of their own space.

Starfleet is where the bunnies are at anyway!

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TheBleachDoctor
TheBleachDoctor

It may not seem like it, but each homeworld still has an independent government and defense fleet. None of them have a proper military anymore, that's Starfleet, but they still have a number of ships dedicated to homeworld defense.

Earth's a bit weird, though. They have no defense fleet by TOS, and Earth seems to be it's own government while simultaneously serving as the Capital of the Federation.

By VOY, though, they've got a dedicated defense force again.

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Aenarion_
Aenarion_

On Star Trek Enterprise from 2004 I believe, there is an episode where Archer and T'Pol look at the time device of Crewman Daniels, this shows a picture of a future Vulcan warship, with 3 rings instead of the usual 1.

This shows that Federation members still produce new ships, not only that but they seem to improve them quite a lot.

Also in Star Trek Online you are able to use the Andorian Kumari class, and the Vulcan D'Kyr class.

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kleb26
kleb26

the new vulcan ship could hav been a design made by the vulcans before they joined the federation as there was still a lot of time after ent (excluding last episode) before the federation was formed.

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Aenarion_
Aenarion_

But it'd seem unlikely that Daniels would have pre-2161 century ship designs in a 30th century time device. Also the Future Vulcan ship seemed to be transwarp capable, which the Federation couldn't accomplish until 2372, and even that was only 1 incident in the Delta quadrant.

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kleb26
kleb26

i believe the device had information on things throughout time since he was a temporal agent (also i think it mentions info on current klingon ships (although could hav been future cant remember) as someone tries to convince archer to stop and look at the tactical data). I don't remember anything being mentioned about it being transwarp capable. Also i found some information: Spockandsaavik.com pointing out that the similarity in its ship design to the combat cruisers they hand in ent suggests that the ship wasn't too far in the future (from ent)

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Aenarion_
Aenarion_

Img4.wikia.nocookie.net Look at the image and check it's commission date.

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kleb26
kleb26

fair enough i've never noticed that before.
i wonder why they kept making none starfleet ships? (and why starfleet didn't defend the homeworlds as stated above)

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Aenarion_
Aenarion_

Well this is a ship from deep into the 30th century, so who knows what's going on with starfleet at that time, or if starfleet even still exists as it did before. But it's probably due to the alternate timeline, where Nero destroyed Vulcan, so the High Command put in orders for powerful warships to ensure something like that never happens again.

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sithpal
sithpal

always felt kinda bad about that lol. you work for centuries or so building ur fleet with ur ships that your race most likly designed and now you use only, or atleast mostly starfleet designed ships. which where probly designed with help of the races but still thye mostly are Earth Styled

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Nicholas733
Nicholas733

Looks good. Cant wait to see more of your work inn the future ;)

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VanDestris
VanDestris

Wow! Great work. Glad to see you guys have been so productive.

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Vadernator
Vadernator

It is awe-inspiring to see how much effort you guys are putting into this. And that you all are doing this for free is even more impressive. Keep up the fantastic work!

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23-down
23-down

looks and sounds good I believe once it's out there may be only 1 task left to do.

enabling pirate missions again and possibly replacing the current ships with orion syndicate ships (SFC I&II) had plenty ship designs while the current pirates could end up as neutral planet defenders which is up to a certain level already the case.

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mangomango999
mangomango999

Any chance we will get an early look via Captain Shack? (like last time - which was exquisite torture)

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Bane(Dev)
Bane(Dev)

we will have to ask him when the build has some of the big yet undisclosed features...*winks*

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Thot_Gor
Thot_Gor

That picture of the Ferengi station really is awesome and all the new or updated models look great!

And are there plans for more neutral factions appearing on the map like that station? Or any new info for random events in general? Perhaps a Hirogen hunting party, a visit from a whale obsessed probe or a massive cargo ship of beetle-snuff exploding in the atmosphere of a planet leading to a planet wide party that increases the culture spread rate while ruining trade income?

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dalekKharn
dalekKharn

Dont think there will be any hirogen, as they never appeared in the alpha quadrant or DS9. Question about the pirate base, will it be getting remodeled to be something more trek, as every mod i have played in sins everything gets replaced except the pirate base, are they hard coded or something?

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Dark_Ansem
Dark_Ansem

everything sounds great in fact, and the mod is of very high quality.

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Guest
Guest

Are you guys keeping the pirates/neutral ships at uncolonized planets the same as you have them now, or do you plan on more changes to them?

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Iv@n
Iv@n

Thank you a lot for adding Ferengies

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DocStu
DocStu

Game is sooo good I would buy it if commercial. Kudos and many many thanks for the hours of up coming entertainment.

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Bane(Dev)
Bane(Dev)

if only CBS/Paramount didnt sue everyone eh, license are expensive!

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umad41
umad41

Lovin the game! Got a question though, have you ever thought of making your own Special Events other than Crystalline Entity? Like the Sentient Silver Sludge that thought it was Voyager and her crew?

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Garak(KillaBC) Author
Garak(KillaBC)

We have some things in the works.

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starpoop
starpoop

Does this mean 3 d'deridex cap ships or one ship which is upgraded like the galaxy venture refit?

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Garak(KillaBC) Author
Garak(KillaBC)

Yep, though a top of the line upgraded D'deridex will out tank a Galaxy-Venture refit.

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CharlieTwoDelta
CharlieTwoDelta

Thank you for your time on creating this awesome mod. It is very much appreciated!

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legoassassin57
legoassassin57

So I was expanding my federation, when I thought "I miss the TOS Enterprise" then I though, well I guess that wouldn't fit the style of this Race. So, what if you had a "old style" federation race that was all TOS, and ENT ships, maybe a few TMP ships (I noticed there's no TMP constitution class) I think this would be awesome as well, because you could set them as your ally, then it would be more of a mixed style fleet, you could even slap some Vulcan, or Andorian ships in there.

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