Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
Rule of Aquisition No# 35 War is good for business, Our great new Ferengi trading post, buildt by Skyline5gtr: www.nickbarone3d.weebly.com
Wow, wonder how that's going to be implimented, pretty sexy for the Ferengi!
Probably as some sort of 2nd pirate base. Or a neutral planet that has this station in orbit as bonus. Looking good.
2nd? I expect this to replace the first actually.
Now that is a very pretty station. These images are driving me nuts for the next update!
Why did this make me think of Farengi lobes and compensation?
we'll do allot for some Oo-mox....
where's my beetle snuff!!!!!
Never let family get in the way of business!
Rule of Aquisition No#6
For ***** and giggles they should have a ferengi/naussican race. you know. like a melting pot faction for all the minor races.
And there is a separate tech branch for each race
I thought 35 was: "Peace is good for business" and 34 was "War is good for business"
ur right
'its easy to get them confused'
QUARK WHAT DID YOU DO!?!?!?
Stay classy STA3 team.
I think it should be: ROM, WHAT DID YOU DO?! After all, it was Quark that often yelled at his brother, not the other way around.
i think itd be interesting to have an escalating pirate menace. Like orions for the first pirate threat level, nausicans for the second. Ferengi for the third. Makes it a bit more interesting than just more pirates.