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New features including left-handed weapon support, new debug text system, same-side sheathing animations, ability to swap weapons from one hand to the other and more.

Posted by jeffr on Apr 30th, 2012

Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Added left-handed parameter
- Added DebugText system
- Added same-side sheathing animation
- Added animation for swapping weapons from one hand to the other
- Changed weapon system to array of 'slots'
- Scripts can query each others' array values
- Fixed problem with throwing weapons
- Hooked up the cat scabbard as a weapon
- Added per-animation weapon ids

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

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Post comment Comments
Angerfist219 Apr 30 2012 says:

Great progress, as always

+6 votes     reply to comment
Kanealii Apr 30 2012 says:


+1 vote     reply to comment
Jokerme Apr 30 2012 says:

I think I'll need real life combat training to be able to play this game. Looks pretty advanced :)

+2 votes     reply to comment
Darklord42 Apr 30 2012 says:

"Why you smiling."
"Because I know something you don't."
"What's that?"
"I'm not left handed."

+8 votes     reply to comment
Arcones Apr 30 2012 replied:

Epic movie :D

+1 vote     reply to comment
NCC-1701 Apr 30 2012 replied:

Best comment ever. (also best sword fighting scene in movie history)

+2 votes     reply to comment
Orac| May 1 2012 replied:

"Oh, there's something I ought to tell you.

...Neither am I!"

+1 vote     reply to comment
Mernom Apr 30 2012 says:

is that game made out of nothing?

+1 vote     reply to comment
narwall14 Apr 30 2012 replied:


+1 vote     reply to comment
xalener Apr 30 2012 replied:


+4 votes     reply to comment
Mxthe Apr 30 2012 says:

Looks really great, good job.

+2 votes     reply to comment
Myanomy Apr 30 2012 says:

Must save up money to finally support this!!!

+2 votes     reply to comment
Whitelightning51 Apr 30 2012 buried:


Eh needs to be 20% cooler

-6 votes     reply to comment
flamingvipir Apr 30 2012 says:

And now to code in some daggers strapped on his chest... and the knife straps strapped onto his legs... and two blades in his boots... and that shiv he caries where the sun don't shine.

+2 votes     reply to comment
narwall14 Apr 30 2012 says:

this guy can do all this but infinity ward can't make a ******* descent game?

+1 vote     reply to comment
puttfis May 1 2012 says:

I'll preorder this after Diablo III! Looks amazing!

+1 vote     reply to comment
Kless May 1 2012 says:

Dirty barepawfeet.

+1 vote     reply to comment
Rafhaelbass May 2 2012 says:

This game'll rock

+1 vote     reply to comment
Plejadenwolf May 2 2012 says:

I have to say that I really enjoy the level design and the absolutely awesome skydomes. For example in the video where you show the cliffs it seems a little bit blocky but I like that synthesis of awesome landscapes and some blocky and semi-cultural elements. It gives the whole a game a mystic and mythological touch. Great great work on this!

+1 vote     reply to comment
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