Hello again patient BattleCry fans!
We hope 2014 is going well for you and that the wait for a Star Wars game hasn't made you go crazy... yet.
We've updated the artwork on many of our pages (e.g. Reddit, Twitter, Facebook, Crydev, etc.) with a new alpha date: 2014.
Due to drawbacks such as the new Cryengine release not having full documentation and compatibility issues with some important features, we've had to delay our Alpha a little bit. We're now aiming for a slightly looser 'when we're ready' type release date (as opposed to a specific date) but we're really hoping to get the Alpha out as soon as we can.
Another really important thing we'd like to mention is our need for anyone who specialises in both mapping environments AND making good environmental art and can commit to putting a couple of hours in consistently each week. We don't necessarily need someone who can only put layouts together (we have that covered), but we need someone who has a real knack for making external environments take shape. Hoth is looking awesome inside but we want the outside to shine too!
Advanced coders that can help us with things like AI, new game modes, particles, scripting, etc. would be very welcome too!
For more jobs: Swbattlecry.com
Now, onto some other news:
- Mandosis (our website designer) has made lots of improvements to our new website which we will release soon. It has all the awesome stuff you'd expect and we'll be showing off some updated screenshots (including a new forum system) below!
- We have a brand new kick-ass Youtube video to show you which focuses on our vehicle improvements below!
- There are also some WIP shots of some models our team has been working on
- And, as always, solid coding work has been going on behind the scenes. We are working on our very own launcher atm, which we may talk about in more detail next month.
Finally, last but certainly not least, here is web man Mandosis' latest work on our new website!
Next week we will be showing off a WIP X-wing, some more grenades from explosions expert Alex Varegg and more.
As always, we'll see you in the next update!
The Star Wars: BattleCry team
Aww man I'm so eager to play this! :D
Dat avatar... :D Thanks man.
this looks so freakin good!!!
Looks pretty good so far! Are we ever actually going to get to see any gameplay though? Won't seem very fun until lasers and bolts and the like litter the screen. :D
All in good time, thanks Marth.
Looks awesome, all the models i've seen so far are very well done !
At the moment, it's quite great to be a Star Wars fan. A new film is coming out, as well as a new Battlefront and a SW-themed open world sandbox action game. A magnificent blu-ray release has been done and there are coming up two fantastic SW mods: Battlecry and Star Wars conquest.
The vehicles and models are amazing! This will sure as damn be a blast!
I always suspected US and the Empire had secret ties...
Lol well played rkraptor, well played...
Can't wait to see the X-wing progress :) Do you have the cockpit made for it?
Not yet but we do for our Snowspeeder which you can find in our images section on this site.
Awesome work! Can't wait to see it all in action.
Just wondering, are you planing on having destructible environments? Like marks after bombing on the ground, destructible buildings and walls, etc. Does the Crytech support that?
It does support it but that's a slightly more long term thing. It's not our main priority atm.
This is looking great, can't wait to play it! Just two questions: Are the system requirements for this really high, because I'm only running Win XP 32 bit, and also, will the alpha be closed or open?
Swbattlecry.com
You need a DX11 OS and graphics card.