Post news Report article RSS Feed Chivalry: Battle for Agatha Announced!

Team Chivalry announces the next step in first person medieval combat.

Posted by stenchy on May 19th, 2010

Team Chivalry is glad to present its new commercial project, Chivalry: Battle for Agatha:

Chivalry is the next step in first person medieval combat. Building upon the success of Age of Chivalry and its unique "real-time strike" system, Chivalry will seek to fully immerse the player in the fictional medieval realm of Agatha that's embroiled in conflict. Pick up arms once again as an Agathian Knight or member of the Mason Order and take to the battlefield.

Chivalry promises to deliver the depth and strategic melee combat of it's predecessor Age of Chivalry. But alongside it, it will bring new features including character customization, greater siege weaponry and weapon sets, as well as a more fluid movement system. New content and high graphical fidelity will render the countryside of Agatha in a whole new light. Have a look at these screenshots, taken in-engine.

Stoneshill Vanguard Class Arena Vanguard Class

Chivalry: Battle for Agatha is built using the Unreal Engine 3 through the use of the Unreal Development Kit. For more information, please visit or follow us...

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Post comment Comments  (0 - 50 of 78)
cinco May 19 2010, 11:15pm buried:


looks good. not particularly fond of the fantasy stuff though.

-11 votes     reply to comment
HounderKnight May 20 2010, 12:49am replied:

Medieval =/= "fantasy"

+15 votes     reply to comment
Murdouken May 20 2010, 2:07am replied:

It is at least partially fantasy though as it's in the fictional world of Agatha.

Fantasy =/= Faries, Wizards and Orcs.

But yes, if this is even half as good as AoC it'll be great. Good luck with the project.

+6 votes     reply to comment
HounderKnight May 20 2010, 2:41am replied:

It's "fantasy" in the sense that the game takes place in a fictional (ie. imaginative) setting, but it's not fantasy is the sense of a genre.

Unless of course he meant it in the former way; but in that case he'd be saying he isn't fond of anything that isn't directly based on real world events :)

But then in theory he -could- be fond of it since the game is based off real medieval warfare and equipment...

+32 votes     reply to comment
Darthlex May 20 2010, 2:53am replied:

This reply deserves +1 internets

+9 votes     reply to comment
Yanivvv May 21 2010, 7:54am replied:

Yes it does

+2 votes     reply to comment
Fiasco May 20 2010, 3:20pm replied:

If it's money you're after... you've got mine!

+4 votes     reply to comment
b3h47pte May 20 2010, 4:14pm replied:

Lucky we're aiming to make the best multiplayer melee combat experience out there, eh? :D

+4 votes     reply to comment
chubber Sep 12 2010, 4:52pm replied:

I think that this game falls under realistic fiction

+1 vote     reply to comment
Johnchief117 May 19 2010, 11:26pm says:

Age of Chivalry was amazing! I cant wait for this! :)

+4 votes     reply to comment
Lymphatic May 27 2010, 3:25am replied:


+1 vote     reply to comment
Noremakk May 20 2010, 12:05am says:

"Building upon the success of Age of Chivalry and it's unique 'real-time strike' system..."

"its," not "it's."

+2 votes     reply to comment
DNAz May 20 2010, 3:55am replied:

Grammar Natzee

+4 votes     reply to comment
Dr_Gonzo May 20 2010, 11:42am replied:

It's Nazi not Natzee

+7 votes     reply to comment
Savci May 20 2010, 2:29pm replied:

Medic says natzee :D

+2 votes     reply to comment
ShadowFear May 20 2010, 8:07pm replied:


-2 votes     reply to comment
Stugs May 28 2010, 4:52pm replied:

It's the Grammur Natzee!!

-1 votes     reply to comment
PierreOfTheFrench May 20 2010, 12:34am says:

Played quite a bit of Age of Chivalry, really enjoyed it. I will definitely keep an eye on this. Looks very nice. I hope the fluid movement system is truly fluid. There are very few games that capture realistic movement and combat. Assassins Creed is a good example, having a non-button combo fighting system (Like Mount&Blade) but still that fluid feel like Creed did would probably make me cry with epic. All the best of luck :)

+1 vote     reply to comment
roadking May 20 2010, 1:53am says:

looks amazing!

+1 vote     reply to comment
Anddos May 20 2010, 2:32am says:

Great news i hope they created new gameplay modes

+1 vote     reply to comment
Tibberius May 21 2010, 1:11am replied:

We did, one of the things we're aiming for is to allow the new game to be able to be picked up and played much easier than the first version, one of the ways we addressed that issue is by offering new game modes, more on this in the future.

+1 vote     reply to comment
Radu_IceMan May 20 2010, 2:38am says:

Looks awesome! Tracking.

+1 vote     reply to comment
SDKD May 20 2010, 2:54am says:

will it be free??????

+1 vote     reply to comment
oWn4g3 May 20 2010, 7:55am replied:

"its new commercial project, Chivalry: Battle for Agatha"

I guess it won't be free, but there is no problem to pay for a high quality product. A lot of people will invest their time in this project, so everyone who enjoys the final game should be glad to pay for it.

Definately tracked, good luck :)

+3 votes     reply to comment
Lymphatic May 29 2010, 1:10am replied:

I, for one, will gladly fork over my money for this. If there is a chance for these devs to make stuff that is (dare I say) even better than what they've made now (which will be quite a feat) due to having extra finances, then count me in.

0 votes     reply to comment
death5421 May 20 2010, 3:52am says:

i personally didnt like age of chivalry. but thats because i ******* SUCK at it. the games got a big learning curve to it and getting swarmed by 4 people while my tem mates do nothing to help never amuses me. but i do hope this commercial game sells well as im sure all of you will love it. hell ill probably buy it to just for the good ole "what the **** just happened" days.

+5 votes     reply to comment
Tibberius May 21 2010, 1:13am replied:

This is a comment we got a lot, it's hard to enjoy a game that you simply aren't good at, especially if the combat mechanics seem sketchy or are confusing. If you don't know what your doing wrong and your continuously losing, it won't be fun. Age of Chivalry really suffered from this symptom and had a high learning curve and was not noob friendly as you said, this is on the top of the checklist for things to fix in the new game.

+4 votes     reply to comment
Otreum May 27 2010, 8:07pm replied:

Very good point, so will you guys be creating some sort of training area to hone the combat mechanics? I think this is missing in just about all melee combat games.
Even if you had an instructor who was saying where he will attack, and what you need to do to block, that would be enough to give players a basic grasp of blocking.
Same thing could be done for parrying.

The opposite could be done for attacking, you would have to do certain attacks, and if you did the wrong one, you would be called out on it and reminded how to do the attack.

Anyway, that's just a small idea, but I think to avoid the frustration of your first time playing online with veteran players and getting your butt whooped, having an offline training mode would be very helpful to "break in" new players.

And great to see you guys taking the next step, going from modders to game developers :) While I wasn't 100% fond of AoC (mostly due to lag), I did enjoy it some times, and had some good memories playing the mod.
I am welcome to just about any type of game, but I love 1st person melee games since they are very underdone.

So I wish you guys the best with this project, I really like what I see, and can't wait to play it myself :)

+1 vote     reply to comment
formerlyknownasMrCP May 20 2010, 4:36am says:

Looks great ;)

+1 vote     reply to comment
grilox May 20 2010, 7:36am says:

looks good but =/ no source anymore =(

-1 votes     reply to comment
b3h47pte May 20 2010, 7:56am replied:

Yes we're moving on from the Source engine but look at it this way. By moving to the Unreal engine, we'll be able to provide you guys with more features and a better game overall and prettier graphics too!

+4 votes     reply to comment
cW#Ravenblood May 20 2010, 7:50am says:

I think it will be better than AoC.
And, I think its good that its isnt source anymore.
Always, if you minimized AoC, it closed, also I think the new graphics are cool^^
Anyway, I think they should still support Aoc and the players and make new updates for it.

+2 votes     reply to comment
mckellin May 20 2010, 7:58am says:

No singleplayer :(

+3 votes     reply to comment
Duke_Nathaniel May 20 2010, 9:37am says:

Sad you're moving from on from source. (the close-combat system is a great "inspiration" for me) Though it's understandable because of the "commercial project" part. I would've loved if you had upgraded AOC original to something similar as Dark Messiah of Might and Magic, because that combat system was awesome for a source engine game.
But I guess it's too late now..

But good luck with this give us lots and lots of update candy!

+2 votes     reply to comment
AlCool May 20 2010, 11:09am replied:

U say it like that's not possible on another engine. Dark Messiah was well before orange box and ep 2.

+3 votes     reply to comment
Torabi May 20 2010, 10:23am says:

Looks great!

+1 vote     reply to comment
AlCool May 20 2010, 11:11am says:

I LOVE the style, especially the forest screenshot!

Looking forward to this!

+1 vote     reply to comment
ickylevel May 20 2010, 11:25am says:

If it's as good as age of chivalry it's going to be ******* badass.

0 votes     reply to comment
Kamikazi[Uk] May 20 2010, 11:33am says:

Looks awesome

0 votes     reply to comment
Armageddon104 May 20 2010, 12:29pm buried:


Aww, it's Unreal 3, why not use Source? You already have the code and some of the models you need. Just need to fix the code a bit.

-7 votes     reply to comment
AlCool May 20 2010, 1:30pm replied:

And buy a source license, but it seems like they want to redo it all to commercial quality (Even though they were pretty good before)

+3 votes     reply to comment
ausbushman Jun 4 2010, 4:30am replied:

What does "commercial quality" actually mean...

+1 vote     reply to comment
Cremat0r May 20 2010, 1:11pm says:

Will this also come up with SP?
Cause the game was just amazing and a slaughter maybe in the UK or France against AI-enemies would seem like a cool idea to me.

And even if there's no SP this game will kick ***!

+2 votes     reply to comment
Tibberius May 21 2010, 1:16am replied:

There will not be a full-fledged single-player campaign, we are however not ruling out the possibilities of offline or co-operative play.

0 votes     reply to comment
Icedmetal57 May 23 2010, 6:17pm replied:

Offline version as in like Battlefield; just like regular multiplayer but have AI instead of players, also like Battlefield's co-op, which is the same as what I mentioned but allows for other players to be apart so both AI and player controlled.

+1 vote     reply to comment
geX May 20 2010, 2:12pm says:

Good going guys. And good luck in the new engine.

I'm sure it'll go great. :)

Helloes from an old dev and tester :)

+2 votes     reply to comment
Tibberius May 21 2010, 1:17am replied:

Hey gex, thanks for the well wishes mate :).

+1 vote     reply to comment
shipshape May 20 2010, 2:30pm says:

wow good job guys, Ive played and have enjoyed the mod for a while, this should be really cool!

+1 vote     reply to comment
xXMaNiAcXx May 20 2010, 3:53pm says:

Now i'm interested! Make this better than Age of Chivalry and you have my soul.

+1 vote     reply to comment
cinco May 20 2010, 4:58pm says:

about my "fantasy" comment. i just find it strange how videogames that are set in medieval times continue to include "imaginative" elements, and complete disregard the gold mine of history that is available to them.

like that arena setting they have a screenshot of. did you know there are thousands upon thousands of media online that show real medieval castles?

truth is stranger than fiction.

+1 vote     reply to comment
Elementalist May 21 2010, 7:38pm replied:

Clearly you've never read HP Lovecraft. And as said before, FICTION as opposed to fantasy. Which means they're not going to lift real buildings and such from the world, rather take inspiration from them.

+1 vote     reply to comment
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