Team Chivalry announces the next step in first person medieval combat.
Posted by stenchy on May 19th, 2010
Team Chivalry is glad to present its new commercial project, Chivalry: Battle for Agatha:
Chivalry is the next step in first person medieval combat. Building upon the success of Age of Chivalry and its unique "real-time strike" system, Chivalry will seek to fully immerse the player in the fictional medieval realm of Agatha that's embroiled in conflict. Pick up arms once again as an Agathian Knight or member of the Mason Order and take to the battlefield.
Chivalry promises to deliver the depth and strategic melee combat of it's predecessor Age of Chivalry. But alongside it, it will bring new features including character customization, greater siege weaponry and weapon sets, as well as a more fluid movement system. New content and high graphical fidelity will render the countryside of Agatha in a whole new light. Have a look at these screenshots, taken in-engine.
Chivalry: Battle for Agatha is built using the Unreal Engine 3 through the use of the Unreal Development Kit. For more information, please visit Chivalrythegame.com or follow us...