The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:
Testing grenade types RGK-60RD, (tear gas hand grenade,) and Gvozd 40mm caseless tear gas grenade.
Both have had their damage dialed in just enough to maim opponents without killing them, but their effectiveness depends highly on what armor the enemy is wearing.
Overall, they offer a different option for clearing rooms in a subtle manner, as opposed to fragmentation grenades.
You know, I think this mod will be like Misery with the features, maybe even better. I really like this idea in this game. Maybe for the outposts you can make increased spawn rates at locations and maybe tactical ambushes if you know how to work with this?
Like Miz for SoC, ha, that's a good one, although I think AA2 is a little more like Miz than ZOA is, at least aesthetically.