Zombie Rescue is mixture of strategy and action and follows the events after the Black Mesa incident.
Odessa has received comms indicating that Alyx and Barney have been captured.
They were on a mission to rescue three scientists who were attacked by headcrabs at the Black Mesa facility and are now somewhere on Breen's outpost.
You Dr. Freeman must rescue them all...
This walkthrough shows how to locate the access card and subsequent attempt to reach the Storage building under heavy fire.
The Immortal and Buddha modes were not working properly at the Mission Configuration panel. This is now fixed. Fixed various sound problems. Zombie doctors...
This update includes Chapter Two. Fixed rare event in the clinic where the zombie doctors fail to head to the display screens. The elevator access to...
Fixed light reflection artifacts on some objects. Immortal Mode now working.
New Metro station access at the clinic and via the suspension bridge. Improved lighting in the Metro tunnel. Hew content in the Dropship Hangar and APC...
Fixed: Health and Suit values not showing correctly after the latest Steam update. New: Suit Charger in the Resistance room at start of game.
Fixed: Elite soldiers ignoring player. Old bridge pillars now solid. New: Dropship Hangar gantry + suit charger.
@Fast_Train. Thanks for the feedback.
I'm working on improving the basic guides and creating a faq channel
Dr.Mossman should have given you a strong hint about activating the scanners shortly after Vorty reanimated her.
Check out BionicCoyote's YouTube video at 26:14...
Very unclear guideline.
So I managed to save 3 zombies.
Get a scanner.
But scanner needs to be activated, God knows how.
And Magnuson sends me to cave, God know where.
Here's some gameplay I recorded of this mod!
BionicCoyote
Thanks for play testing Zombie Rescue, - I really appreciate the feedback.
This is my first mod which I've been working on for the last couple of years.
I don't want to post any spoilers, so all I can say is that you were doing great until you left the Metro Bunker too soon...
Hmm, guess I'll have to give this one another go! Thanks for the response!