ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
A few promo shots from our WIP remake of Langres. This battle took place between an Expert Zombie AI and myself and lasted about 1.5 hours.
Also a few shots of the finished flame rifle with the compressed air canister in the stock.
i loove the flame rifle and i say keep it compact without a backpack makes it look more like a scrap job and i cant wait to see the game :D! can i ask thought because i havent seen much on it but how many new maps are you planning on creating for this wonderful mod?
As of right now, we are going to re-purpose most of the classic vCoH maps (Ango, Langres, etc) and add a few of our own. We have, currently, 2 mappers on our team, so I don't expect many maps on release.
well that wont detract at all i was just curious as to how many i could expect but ill play on 1945 point du hoc and have a good time
... so the game is technically functional as of now? Either way, this mod is looking fantastic. Love the dark graphical style.