MOD INFO - Zombie Master Black Edition is a "spin-off" mod based on the original Zombie Master Source Code. - Features: 9 all-new custom weapons - 3 new zombie types - challenging gameplay.

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Helmet Hitboxes
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Sn4rk Jun 24 2012, 3:29pm says:

Zombies with helmets? Cool stuff.

+3 votes     reply to comment
zombie_pwner Jun 24 2012, 3:38pm says:

wtf kinda helmet is the 3rd one wearing?

+1 vote     reply to comment
jovian95 Jun 24 2012, 6:10pm replied:

Pretty sure that's the back of the helmet.

+8 votes     reply to comment
black_cat Author
black_cat Jun 25 2012, 5:12am replied:

The two green boxes combined are making up the top and back part of the helmet.

+4 votes   reply to comment
marksman52 Jun 25 2012, 6:07pm says:

This is a cool feature, but i have never seen a helmet that comes down halfway over the face like the first green hitbox does.

0 votes     reply to comment
KainBrain Jul 15 2012, 4:51pm replied:

I have. It's the kind of helmet that has a faceplate to protect the eyes.

+2 votes     reply to comment
jedrek Jul 9 2012, 2:13pm says:

do you cant use models from first ZOmbie Master random zombies?

+1 vote     reply to comment
cramson1245 Nov 15 2012, 7:19pm says:

did the creater ever create zombies that actullay look like zombies

+1 vote     reply to comment
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Helmet hitboxes
Some zombies in ZMBE 2.0 wear protective armor in form of vests and/or helmets. The usual method for that in every HL2-based game is to have one hitbox for the head which also acts as the helmet hitbox for the purpose of hitlocation.
And that totally sucks. I want players to be able actually hit parts of the head which are not protected by the helmet, and therefore I modeled a new set of hitboxes which protect the top and backside of the head, but not the face.

For a more detailed overview on damage modeling realism in ZMBE 2.0, check out the forum developer update topic:

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Jun 24th, 2012
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