Zombie Colony is a real time shooter survival strategy game. Scavenge for resources, build your camp, and survive against zombies.

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Media RSS Feed Report media Podcast 003: Feature Length
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jimmynunchucks
jimmynunchucks Sep 2 2012, 3:58pm says:

Very impressive work. I wanna try the aplha version when it's out

+2 votes     reply to comment
navysealguy3
navysealguy3 Sep 2 2012, 8:50pm says:

yay finally out! haha

+1 vote     reply to comment
Tobeas
Tobeas Oct 12 2012, 5:53pm says:

Looks great! But as you said, the weapons and survivors needs to be rebalanced. It looks really easy for the survivors to fend off, even if they are just 2 vs 3000 zombies.

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Dec 22 2012, 1:34pm replied:

yeah, plus the levels look like ***, & the hl2 Zombies look shite.

0 votes     reply to comment
SectorC
SectorC Jun 30 2013, 8:23pm replied:

It's in Alpha.
The maps are WIP.

+1 vote     reply to comment
23-down
23-down Dec 23 2012, 5:56pm says:

Really a job well done with the game code. But you need to find some decent mappers or freelancer mappers willing to create content for your mod.

Also more props and other models are recommended. Like we know it of many zombie games & movies. You know the usual thing - wrecked cars, military things, newspapers, other junk, dead bodies, burning houses etc. not sure how such things would affect the r-speeds though.

+1 vote     reply to comment
GamerDude27
GamerDude27 Feb 5 2013, 9:26am says:

For a model for supplies you could make a left 4 dead like pille with Ammo and resources just an idea!

+1 vote     reply to comment
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keruD
keruD Aug 10 2013, 1:50am says:

hahahahahahahhahaha?

+1 vote     reply to comment
Prince_Dragoon
Prince_Dragoon Aug 17 2013, 3:53pm says: Online

how do we get more survivors?

+1 vote     reply to comment
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Description

A feature length live commentary podcast! Hopefully it makes up for the long time between updates.

Video Details
Type
Entertainment
Date
Sep 2nd, 2012
By
KojaK
Length
26:30
Filename
podcast3.avi
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