Looks great! But as you said, the weapons and survivors needs to be rebalanced. It looks really easy for the survivors to fend off, even if they are just 2 vs 3000 zombies.
Really a job well done with the game code. But you need to find some decent mappers or freelancer mappers willing to create content for your mod.
Also more props and other models are recommended. Like we know it of many zombie games & movies. You know the usual thing - wrecked cars, military things, newspapers, other junk, dead bodies, burning houses etc. not sure how such things would affect the r-speeds though.
Very impressive work. I wanna try the aplha version when it's out
yay finally out! haha
Looks great! But as you said, the weapons and survivors needs to be rebalanced. It looks really easy for the survivors to fend off, even if they are just 2 vs 3000 zombies.
yeah, plus the levels look like ***, & the hl2 Zombies look shite.
It's in Alpha.
The maps are WIP.
Really a job well done with the game code. But you need to find some decent mappers or freelancer mappers willing to create content for your mod.
Also more props and other models are recommended. Like we know it of many zombie games & movies. You know the usual thing - wrecked cars, military things, newspapers, other junk, dead bodies, burning houses etc. not sure how such things would affect the r-speeds though.
For a model for supplies you could make a left 4 dead like pille with Ammo and resources just an idea!
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hahahahahahahhahaha?
how do we get more survivors?
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