Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

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Pushing Limits...
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Burntstrobe Author
Burntstrobe May 22 2013 says:

Pushing Limits:

One of the most poly intense ships so far. This is a big ship. Limited to only 3 being built, we still believe that the ship will function fine within the game after viewing other mods have ships with more than 50 rotating turrets and Geroenimo conducing a test of high poly ships ( we believe this ship will work just fine.

Its big, its baddass, its ugly, and if your the Vong or Hutt, this will be one of your worst nightmares.

Thank you Warb for making such a wonderful model for us to work with :)

+7 votes   reply to comment
Haize May 22 2013 replied:

Haha Im wondering how many ships will the hutts need to destroy those three

+4 votes     reply to comment
blargtroll May 22 2013 replied:

You do mean "Fleets" don't you. :P

+7 votes     reply to comment
Soccerz4Life May 22 2013 says:

One word: Baddass

+5 votes     reply to comment
Flurn May 22 2013 replied:

this cracked me up :D

+4 votes     reply to comment
MawDrallin May 22 2013 replied:

I think you mean bad-bass

+3 votes     reply to comment
Boozei May 22 2013 says:

Ill have to upgrade my computer wont i

+4 votes     reply to comment
joey5452 May 22 2013 replied:

i think we will have to design a new quantum computer for this mod and its awesomness ^^

+3 votes     reply to comment
Afro-yoda-ninja May 22 2013 says:

Just Beastly... Is it a cooincidence that it looks something like the Emancipator cruiser from Cheese's legacy mod?

+3 votes     reply to comment
Burntstrobe Author
Burntstrobe May 22 2013 replied:

Both are the same ship model made by Warb, the difference is my edits.

While Warb's original model was great, it needed some edits to cohesively match the design styles of the rest of our ships. I work with a 3D Max file that has every ship model to be in our mod, placed in it. I am able to view every single ship lined up next to each other. When working with so many different talented model makers, one can easily see the differences in model creation technique. To ensure the cohesiveness of the mod, I am required to adjust all the models so they all match the same level detail. If one ship has a turret, they all have turrets; if one has radar, they all get radar, etc...

The goal is that if 3 different model makers create ships for the same faction, we don't want the player saying "hey look its warb's ship, or there is evillejedi's ship and that one is Petroglyph's"-- we want the player to say "look at ALL these MC ships!"

As for the edits made to this ship:

Model was made thiner in height, and stretched a little longer. Mon Calamari blisters were added to match all other mc ships. Main long flank hangers were replaced with 2 pairs of smaller flank hangers. Ventral, dorsal and top tower hangers were added along with turret holes being made and karcov's turrets being added.

+6 votes   reply to comment
Warb_Null Creator
Warb_Null May 22 2013 replied:

Looks good with the edits but need to check the smoothing groups. There are some unsmoothed polys around the blisters, hangar and engines.

+5 votes   reply to comment
Burntstrobe Author
Burntstrobe May 22 2013 replied:

Will do, thanks for that :)

+3 votes   reply to comment
LOLROFL May 22 2013 says:

So will the mediator be to scale if it's in game(8.5km)?

+1 vote     reply to comment
IC-OSIK May 22 2013 says:

Such destructive power... such beauty... I WANT ONE NOW!!!

+4 votes     reply to comment
Afro-yoda-ninja May 22 2013 replied:

Beware such cravings, you must, hmmm...

+3 votes     reply to comment
IC-OSIK May 22 2013 replied:

Speak normally as well, one must.

+3 votes     reply to comment
Commander_Veers May 22 2013 says:

ahhh... Hypocresy a great thing indeed.

+2 votes     reply to comment
Melbournelad May 22 2013 says:

Great work as always.

Is the Mon Cal fleet now finished or is there a few more ships you want to add?

+1 vote     reply to comment
Burntstrobe Author
Burntstrobe May 22 2013 replied:

Mediator, Viscount up next and then 2 special fannon ships developed jointly with Kuat (these last 2 will be made later)

+1 vote   reply to comment
Commander_Cody May 23 2013 says:

Any more NR starships left to be produced like New Class Starships or Captured Starships(e.g. ISD Rebel Dream)?

+1 vote     reply to comment
Burntstrobe Author
Burntstrobe May 23 2013 replied:

Many are in production, few have been revealed yet, but yes, the entire 5th fleet will be present.

+2 votes   reply to comment
BioArchineer May 23 2013 says:

Looks like a colossal squid with turbolasers. I approve.

+2 votes     reply to comment
Afro-yoda-ninja May 30 2013 replied:

Wouldn't that be Amazing if they did...

+1 vote     reply to comment
churchillrifle May 24 2013 says:

will all of them have the same loadout of squadrons? Or will the Moncal ships have A and B wings while other NR ships have E and K wings, etc...?

+1 vote     reply to comment
Burntstrobe Author
Burntstrobe May 24 2013 replied:


+1 vote   reply to comment
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MC102: Heavy Battle Carrier

The Blue Diver.

During the height of the Vong war, the Mon Calamarians allianced with the New Republic, forming trade partnerships with Kuat to develop new heavy command ships for facing the enemy. While the majority of the New Republic fleet centered around medium sized ships within the classes of frigates, cruisers and larger battleships, the Mon Calamarians still required the need for a large assault vessel capable of acting on its own for outter rim patrols and independent assault missions. Out of this Need, the MC102 was born.

The first ship, the Blue Diver was the result of this need. 3 ships of the MC102 class were constructed towards the end of the war to route out Vong remnants while the main task forces reconquered the core worlds. The Blue Diver, Grey Haven and Red Abyss were tasked with patrolling and safe guarding the outlying sectors around Dac.

The MC102 was a massive ship. Bridging the gap between battleship and star cruisers such as the Mediator and Corellian Strident, the MC102 was a task force unto itself. Featuring 9 large hanger bays, the ship carried an impressive complement of fighter, bomber and assault craft while allowing passive repair of fighters during the midst of battle. The MC102 features an effective arrangement of arsenal, featuring 3 heavy ion turrets and 8 dual heavy beam laser turrets and 4 triple barrel heavy long range turbolaser turrets positioned on the bow, with countless heavy turbolaser turrets along the flanks to obliterate anything that survives.

Each of the 3 MC102 ships will be uniquely colorized and will be givin a Fleet Commander bonus. The ships have moderate armor, strong shielding and an expanded range of view. The drawback to the MC102 is since the ship carries so many fighters, it uses more populations points than other ships of its size class.

Model Design: Warb Null
Model Edits/Details: Burntstrobe
Turret Design: Karcov

May 22nd, 2013
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