Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content T65 X-Wing Superiority Fighter (view original)
T65 X-Wing Superiority Fighter
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Burntstrobe Author
Burntstrobe

Engine Glow magic by Cheesecake

So to make this, about 2/3 of the original mode needed to be deleted and totally recreated: this included the wings, the engines, the cockpit, the lasers, and half of the fuselage. I was able to recreate all these parts to look identical to the original, but use only a fraction of the polygons. The texture was then edited in photoshop to fit the rearrangement of the new model UV.

Screenshot taken with Alo Viewer

Reply Good karma+6 votes
Burntstrobe Author
Burntstrobe

The fighter is rigged to have the Lock S-Foil ability, and its weapons include 4 lasers and 2 light proton torpedo launchers

Reply Good karma+3 votes
weapon12machine
weapon12machine

Finally, a mod where the X-Wing has its canonical payload. Beautiful piece of work, be hard to concentrate with so many nice things.

Will the S-Foils be deactivated when it enters combat?

Reply Good karma Bad karma+1 vote
Burntstrobe Author
Burntstrobe

We are currently hard at work trying to solve this:

Kad Venku, Wariscool, Jedi_Clone_X2, Sacer, Cheesecake and myself have been working for the past 3 days on trying to solve an error with the default Lock S-Foils ability. Apparently, in the default EAW/FOC game, when Lock S-Foils is activated, the x-wing loses its engine particles... probably no one has ever really notice this, but it doesn't makes sense. When the Wings are closed, the fighter is supposed to fly faster, but petroglyph coded the ability to turn off the engine particles... How can a fighter move faster with no engines???

Cheescake has made a stunning Power to Engines particle for the new X-wing. We are working on developing a script that enables both the Lock S-Foils and Power to Engines particle to become activated at the same time when the special ability is pressed. This will allow the wings to close, weapon damage reduced, speed increased and gives the fighter its enhanced Power to Engines particle effect to indicate faster flight. This is still in development, but we are hard at work to solve this.

When X-Wings are deployed, they will deploy with wings open, ready for combat. The Special Ability of Lock-SFoils will close the wings, enabling the faster flight. Due to the urgency of battle brought upon by the Vong war, we felt it was better to have the fighters deploy 'battle ready', and the faster flight ability is something that can be manually activated so that fighters can immediately attack the enemy without the need of micromanagement of the player to activate this for all fighter squadrons.

Reply Good karma+4 votes
Burntstrobe Author
Burntstrobe

We have just solved the issue, special thanks to Kad Venku for developing the new script

Reply Good karma+6 votes
hoho96
hoho96

AWESOME!

Reply Good karma Bad karma+3 votes
kyle_katarn67
kyle_katarn67

That was.............FAST

Reply Good karma Bad karma+3 votes
Blue_Fyre
Blue_Fyre

awesome. *_*

Reply Good karma Bad karma+2 votes
Auxor
Auxor

Absolutely phenomenal.

Reply Good karma Bad karma+2 votes
Woozle
Woozle

Is this entirely legal?

Reply Good karma Bad karma+1 vote
Burntstrobe Author
Burntstrobe

As far as we have checked, yes.

We are not making our game for any profit, everything we create is completely free. Mod DB's new rules permit porting, and we always credit the original developer, and promote their work. DICE's Battlefront is an amazing game, I enjoy playing it.

Reply Good karma+2 votes
A66hawks14
A66hawks14

I dont know if anyone knew this but on their website, dice claimed to have used photogrammetry(?) which allowed them to photograph the actual props and port them in game. they said that the environments and vehicles are literally from the movie. Which i think is awesome. just thought I'd share this, as you said you used their x-wing model.

Starwars.ea.com

Reply Good karma Bad karma+1 vote
Burntstrobe Author
Burntstrobe

it is truly astounding the level of detail that Lucas Arts made for their props, something that will probably never be seen again thanks to CGI, which sadly will never be as good as the original. For all the computer effects possible, nothing will ever beat natural lighting and and true shadows.

Reply Good karma+1 vote
Jeroenimo
Jeroenimo

I don't know, Avatar looked pretty ok to me.

Reply Good karma Bad karma+1 vote
oOXyroxOo
oOXyroxOo

avatar is a milestone in moviemaking. james cameron just know how to make movies. he is a genius like george lucas

Reply Good karma Bad karma+1 vote
ConorChaos
ConorChaos

Yeah... About George.. I think we need to have a talk.

Reply Good karma Bad karma+1 vote
Delta730
Delta730

Awsome, still holding out for variant with a R5 astromech slotted in. Glad you guys fixed the S-foil issue.

Reply Good karma Bad karma+1 vote
Draven_Felius
Draven_Felius

Maybe make it so that there are different types of astromech units in the X-Wings? Some have a little damage, etc, determined at random? It might be nice to see variety in the fighter squadrons, adding a little more diversity into the mod.

Reply Good karma Bad karma+1 vote
DarthJamek
DarthJamek

This mod's gonna look goodder than a bitch when it's finishes (my computer better handle!)

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Sure, it's just a fighter.... but without this fighter, there would have been no hope for all.

Which is why we felt it to be important to give this fighter the best possible texture we could, and we could find nothing better than the amazing piece of artwork created by DICE's Battlefront.

We have worked very hard to poly reduce and recreate more than half of the model just to make sure it was low-poly enough to be used and still utilize DICE's amazing texture. It is by far the best texture I have ever seen for an X-wing, amazing job DICE.

Special thanks to Jedi_Clone_X2 for the port.

Details
Date
Size
1920×7088
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed