Behold the Yuuzhan Vong Army! This mod adds the Yuuzhan Vong Race as a playable faction and all units of this era. We are a community of modders working for the greater goal, so anyone who wants to help or support us is welcome!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content "...Burn them, burn them all..." (view original)
"...Burn them, burn them all..."
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Burntstrobe Author
Burntstrobe

The tank is a little bit smaller than the T2-B for comparison.

Reply Good karma+7 votes
Commander_Cody
Commander_Cody

It just looks like a cockroach with an single cannon horn at the front...looks funny :)

Reply Good karma Bad karma+7 votes
nowhere3pro
nowhere3pro

there is one thing I have got to write which I know I will regret writing but BURN BABY BURN, DISCO INFERNO. and good work guys as always :)

Reply Good karma Bad karma+4 votes
KananTheViking
KananTheViking

I am glad to see that land units are recieving the same amount of awesomeness as space units, as i find the land battles to be quite enjoyable and so many mods put so much emphasis on space combat and neglect land, btw awesome tank.

Reply Good karma Bad karma+8 votes
oOXyroxOo
oOXyroxOo

very interesting design... looks a little bit like a bug^^

Reply Good karma Bad karma+1 vote
rkraptor70
rkraptor70

This thing looks OP.

Reply Good karma Bad karma+1 vote
Enpremi
Enpremi

Everything in our mod is OP so at the same time it's balanced.

Reply Good karma Bad karma+13 votes
Jeroenimo
Jeroenimo

If everything has a high DPS then it doesn't matter what you build, aslong as it is in larger quanitities, that is not balanced at all.

Reply Good karma Bad karma+2 votes
fomah
fomah

If it was as easy as switching to incendiary rounds, why didn't the republic do so? at first it might have been because at the beginning of the war they had an enormous fleet that would have been very difficult to retrofit to use projectile weapons, but by the mid and late stages pretty much every ship was more or less new.

Reply Good karma Bad karma+1 vote
Burntstrobe Author
Burntstrobe

Nearly all New Republic weapons were energy based. Switching to incendiary round would be a complete design of each weapon. The Hutts used incendiary weapons because energy weapon technology was still safely guarded by the Galactic Council.

Not everyone should have the knowledge to build a death star ;)

Reply Good karma+6 votes
fomah
fomah

I figure it wouldn't be too hard for the Hutts to figure out energy weapons (do recall that they hired many mercenearies who used energy weapons.), or the republic to figure out projectiles. When the survival of the galaxy is at stake scientists tend to pump out weapons pretty quick. But retrofitting the entire fleet would have been next to impossible, primarily because they were all busy fighting the Vong, but also because none of them were designed with ordnance storage in mind.

Reply Good karma Bad karma+2 votes
EclipseStardestroyer
EclipseStardestroyer

BUUUUURRRN!!!!

Reply Good karma Bad karma+2 votes
Giveaway412
Giveaway412

Why can't this mod come out sooner? D:

Reply Good karma Bad karma+1 vote
Slornie
Slornie

Is it related to Noo-Noo (from Teletubbies)? :P
24.media.tumblr.com

Reply Good karma Bad karma+12 votes
Wariscool Creator
Wariscool

OMG Yes! ;)

Reply Good karma+3 votes
Rampsquatch
Rampsquatch

Can't wait to kill things with fire.

Reply Good karma Bad karma+1 vote
WazzaW
WazzaW

Great model as always guys. I have one question though.. mine fields?!

Reply Good karma Bad karma+2 votes
Burntstrobe Author
Burntstrobe

Yes!

Reply Good karma+3 votes
WazzaW
WazzaW

So some units are going to be able to deploy minefields or it's like a prop or some sort of hostile environment on maps?

Sorry if it has been explained somewhere I'm not a fan of ground combat and I usually don't even click on pictures of ground vehicles. This one however kinda intrigued me. ;)

Reply Good karma Bad karma+1 vote
Burntstrobe Author
Burntstrobe

We have plans for examining minefields. The T2B tank render i made a while ago was where we first considered the idea. Some units will be given a special ability to deploy a minefield cluster or a proximity mine. The mines will be stealth and only detectable bt certain units. Other, different units will be required to destroy then mines.

Reply Good karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Abaddon Tank

During the height of the Vong War, the Hutt's lower grade weapon systems proved to be an advantage against the Vong, since laser and ion weaponry were less effective against yorik coral compared to combustible weapons. Enter the Abaddon.

Heavily armored and rather quick moving, the Abaddon was a flame tank that excelled in siege operations. It was armed with an armor piercing cannon turret and two forward mounted swivel flame throwers. For added fun the designers added a crush roller to the front for breaking through enemy obstacles and fortifications and crushing infantry. For defense, the Abaddon featured a rear mounted twin laser cannon that could provide anti-aircraft fire as well as cover fire for the rear troop doors. The Abaddon also served as a troop carrier and was capable of transporting 2 squads of soldiers into battle.

Weak vs NR tanks, strong vs Vong. Weak vs Vong aircraft, moderate vs NR aircraft.

Special Feature: the roller allows for destruction of mine fields.

Model Design: Lord Enpremi
Model Edits/Details: Burntstrobe

Please thank Enpremi for his wonderful work

Details
Date
Size
1365×4466
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed