RED-RESURRECTION is a mod developed for YR using the Ares enhancement. The mods primary aim is simple - to bring fun back to YR by testing new gameplay ideas such as more diverse armour types and counters, new Ares logics, reorganised tech trees for new strategies, special support powers and a whole lot more. Red-Resurrection is host to solid, fluid, well paced gameplay and new unit ideas that suit the over-the-top, nonsensical universe of Yuri's Revenge.

TWO FACTIONS - Red-Resurrection focuses around our two traditional factions and mortal enemies: the Allies and the Soviets, featuring four countries perĀ allegianceĀ in multiplayer.

The Allies once again use high tech weaponry such as forceshields, temporal displacement and lasers whilst also relying on the most powerful airforce and navy in the world. The Soviets return with more radiation weapons, tesla and electronics, napalm and a devastating new set of ground weapons plus the return of their psychic troopers and sensor towers.


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Live Stream 18th April 18:00 GMT Airforce expands Red-Res Release 11th Dec 2013
Blog RSS Feed Report abuse Latest News: Longest FFA of Aww Tarm

0 comments by OmegaBolt on Mar 15th, 2014

Longest FFA of Aww Tarm


Last nights stream hosted by Hecthor Doomhammer went well! We had some new players and some fun games which is all now on YouTube for your viewing pleasure! I've split the stream into two videos, 1) two nice 1v1s...

... and 2) the longest FFA game of aww tarm. Watch at your own risk, but certainly was fun to be apart of with some great action and experimental unit combos.


Remember, follow Hecthor Doomhammer on Twitch to receive updates about future streams of Red-Resurrection. He also streams plenty of other popular C&C mods including Rise of the Reds, Mental Omega, Attaque Superior and Twisted Insurrection. Follow Red-Res here, on Facebook etc to hear about latest updates!

Red-Resurrection Multiplayer Beta 2.0

Official Website
Official Forums
Instructions on installing the mod
Playing online with CNCNet


Downloads RSS Feed Latest Downloads
Red-Resurrection Theme Pack

Red-Resurrection Theme Pack

Dec 10, 2013 Music 0 comments

The optional music pack for Red-Resurrection featuring tracks by Frank Klepacki.

Red-Resurrection Multiplayer Beta 2.0

Red-Resurrection Multiplayer Beta 2.0

Dec 10, 2013 Full Version 8 comments

The latest release of Red-Resurrection, full download.

Post comment Comments  (0 - 10 of 77)
ZodiacX
ZodiacX Apr 16 2014, 3:55pm says:

Will this mod have any singleplayer campaign?

+1 vote     reply to comment
OmegaBolt
OmegaBolt Apr 22 2014, 4:36am replied:

No.

+1 vote     reply to comment
zlixine
zlixine Mar 2 2014, 10:08am says:

I tried your mod and i saw that it was amazing but the master control seemed unfair to the soviet and allied PS. I WAS USING IT TO STEAL THE ENEMY FALCONS INSTEAD OF MAKING IT. HAHA good job on the mod :)

-1 votes     reply to comment
Guest
Guest Mar 2 2014, 10:37am replied:

thats why master control important for the allied faction
in anycase soviet tanks or rouge allied tanks assult your base with a quick rush, only alternate option is to make the enemy tank at your side using the master control, its like a mind control
while the soviets have already have yuri technology back in their hand after the psyhic dominator disater, they have their returning tech and units on thier sides, such as Psi corps, psyhic sensor and cloning vats driven from yuri tech their accouired in their hands again.
in anycase again only handful psi corps are allivable on specific faction, you can have yuri prime by infiltrate allied battle lab, as for allied well try to infiltrate soviet lab with allied spies, you got a cool units and i used this unique commando to assult soviet base without anytanks but guardin gi are still important incase you wanna do commando asssult style in skrimsish

+1 vote     reply to comment
Guest
Guest Feb 27 2014, 4:45pm says:

hey is there any chance how to build a apocalypse tank in Red resurrection?

+1 vote     reply to comment
Guest
Guest Jan 7 2014, 8:19am says:

try to copy everything from RA2+the mod into a new folder and then run red resurrection.

+1 vote     reply to comment
Guest
Guest Dec 17 2013, 11:08pm says:

Am I missing something? I go to double click the Red-Resurrection icon and I get a split second hour glass and nothing opens or happens. I have extracted it all into the clean RA2 file. Why won't this game open?

+1 vote     reply to comment
OmegaBolt
OmegaBolt Dec 18 2013, 9:00am replied:

Make sure Red-Resurrection.exe is in the same compatibility mode as your gamemd.exe (if it needs it) and try 'Run As Administrator'.

If that is set correctly, do you use Comodo firewall?

+1 vote     reply to comment
hirzis
hirzis Dec 18 2013, 4:09am replied:

look on the installing this mod here link

Omegabolt.cncguild.net

+1 vote     reply to comment
OmegaBolt
OmegaBolt Dec 18 2013, 8:59am replied:

No it doesn't. You need a vanilla 1.001 patched exe. The mod uses the Ares engine expansion which is not compatible with NPatch. It should work with cracked exes, although has it's own no-CD mode, and works with all YR released to my knowledge.

+1 vote     reply to comment
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C&C: Yuri's Revenge Icon
Platform
Windows
Developed By
OmegaBolt
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Official Page
Omegabolt.cncguild.net
Release Date
Released Mar 14, 2012
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7.7

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Highest Rated (5 agree) 7/10

Red Alert ***: The Second Coming? Red Resurrection, like many Yuri's Revenge mods out there, aims to add more units and diversify the Red Alert skirmish experience. However, unlike most Yuri's Revenge mods, the designer hasn't overboard with the number of units, super-weapons, factions or structures involved, creating a balanced mod that boasts unique and most importantly UNIFORM units. The custom vehicles and infantry fit in well with each other and the pre-existing Westwood art. The infantry have…

May 4 2012, 12:11am by TheReviewer

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Real Time Strategy
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Sci-Fi
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Multiplayer
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