The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
So if you read my post on blogspot you'll know that my first attempt at the prism lance sucked so bad that I was not going to use it. This version, while not as "cool" coding wise, does exactly what I wanted. The Scrin will have no issues with a lack of artillery now!
Whoa, that blast fx is too big try to rescale by smaller so that would help to increase the performance and to reduce the game lag.
If the Twin Satellite Cannon of the Gundam DX can have this blastFX, and then it would have a light-blue hue.