The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Salamander death system (view original)
Salamander death system
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Valherran
Valherran - - 2,443 comments

Nice, too bad the Kodiaks couldn't do something similar. :-P

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Dougbendo Author
Dougbendo - - 241 comments

shooting down a Kodiak is much tougher than shooting down a salamander. the point that's being displayed here is this if you shoot the salamander down then you better have a followup force to follow through killing it on the ground!

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Description

When a Salamander dies it crashes to the ground and becomes a husk. As this happens LEGION deploys 4 Obelisks of Light in the area to help protect the Salamander and give the NOD player a chance to recover the ship before the enemy can. However the Obelisks only last 1 minute before they self-destruct and the wreckage stays around for 2 minutes, so its still a race to recover it.