The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
Here are a few more pics, this time of the Gundam X with the Falcon upgrade. To help tell the difference I recolored some of the texture for Gundam X making it red instead of blue. Otherwise it was easy to mix the two up.
Also caught a screen capture of the unit moving. While moving it "transforms" into a more jetlike form.
Well, you can put this by using "Scrin Buzzer ability"Combine with Buzzer code with the Falcon upgrade so you don't have to make like two Gundam X with different colors.
I have no idea what you mean. My point was it was way to hard to tell the difference between the X and Double X once the Falcon was on there. The only real difference is the number of Sat Cannons, so I changed the color as well to make it easier to tell.
Also, the units come this way, they're being built with the falcon attached to begin with, it's not a case of "and then you have to combine the 2". This is done to help streamline the game, we're looking at every single action a player has to make in the game and asking "Is there any way to automate this process so that the player isn't stuck micromanaging their units for a minute just to get what they want where the AI takes half a second to issue the same command?"
So if you want Gundam X's build X's. If you want X's with the Falcon already attached simply buy it that way instead of having to build both seperatly then combine.
Here it goes, "Combine with Buzzer" code meaning like Scrin buzzers attaches with the Scrin vehicles. So I'm just suggesting that the Falcon Upgrade attaches with the Gundam X just like the Scrin does.
Right, but that code requires you to build both the buzzers and the unit you want to combine. This doesn't work that way. This comes already together and once the unit is killed it actually seperates leaving you the gundam and the Falcon as different units.
Besides, what does any of that have to do with not being able to tell a Gundam X Falcon and a Gundam Double X Falcon apart? Thats why I made the Gundam X Falcon red.
Are you going to make it so the Falcon can combine with the Leopard and Airmaster?