The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Wise Wallaby (view original)
Wise Wallaby
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azuza001 Author
azuza001 - - 1,381 comments

3 Fire and 4 Wise Wallabys strike the unprotected flank of a NOD base. They are able to kill 2 bikes, 2 Scorpion Tanks, 5 infantry squads, 2 power plants, and a war factory before running up against NOD's defenses and are destroyed.

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KiroXeiApex
KiroXeiApex - - 512 comments

Well, Aircraft can be dealt against Wallaby's, easy simple as balanced.

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Bartjo
Bartjo - - 111 comments

oohh, fast Wallaby (by the way, thats the name of an amusement park in Holland :D)

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azuza001 Author
azuza001 - - 1,381 comments

Yep, aircraft will wipe out Fire Wallaby's easily. Wise Wallaby's however can fight back.

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Description

The other Wallaby unit, the Wise Wallaby, is a varient of the Command Daughtress unit. It has the same sensors and mecha machine gun as the Command Daughtress but is built on the Wallaby body giving it massive speed. Used together these guys make a great fast hitting strike force. However their relativly weak armor (they are class 1 units after all) mean that they simply are not designed for stand up fights and will die quickly if the enemy is able to focus their strength against them.