The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
We present to you, the Dagger L. Wanted to show we are still working forward in the Mod!
As Doug and I work on getting sound effects and balancing of EF/Wing under control with internal play testing I wanted to show we are starting to also work on SEED. With that thought here is the first of the standard units that SEED will have access to, the Dagger L without a strike pack. We are still talking about how we want the packs to work in game, should they be a switchable option or a direct build, maybe mission based.... does it even matter with Leos and Tallgeese and GM Customs and GM Sniper 2 K9's running around..... thats where we are at the moment. But either way we need this guy in the game because he is going to get access to at least the Dopplehorn and the Aile packs because EF needs some mobile artillery and some mobile airpower.
That will be interesting.