The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Big Tray in game (view original)
Big Tray in game
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JC123
JC123 - - 215 comments

replace the explorer? That's an upgrade

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Valherran
Valherran - - 2,443 comments

Yeah, definantly needs to be wider.

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Dougbendo Creator
Dougbendo - - 241 comments

Ya I think you need to make you own big tray and so we can put it in the game or ask Ultra to do it for you

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KiroXeiApex
KiroXeiApex - - 512 comments

Just keep in mind that I can't do anything right now because I've tried to get my models put in the game, but nothing happens. Reasonly, I don't have enough time to do that because I have things to get done right away for my living and other interests. If anyone who asks me for making a model, I'll do what I can, but limited for putting it in.

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azuza001 Author
azuza001 - - 1,381 comments

I may look at squishing it down a bit when I go back and finish the animations and add in the damage states. I'm thinking 10% to 15% if I do do it. But thats exactly what I would do, I would squish it down, not make it wider while keeping it at the same hight and I like how high it is compared to the mobile suit, really shows off the size of the big tray.

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Description

Looks good in game to me. I can't seem to get the turrets to move properly or the guns to fire, but then again I don't think I want them to until the unit is deployed. This is going to replace the Explorer unit of the UC.