The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
Here are the last 4 remaining units that needed to be placed in, the bits. We have the Gundam X Bit, Gundam Leopard Bit, Gundam Airmaster Bit, and the DOME Drone. :)
Ah, now AW is done, so did you finish the SEED for the EF faction yet?
Aw is not done I just got all of their units in. Powers and a few more structures need work, then balancing and the like. Seed is a loooong way away from here.
Very good then, just keep it up mate. :)
Ha ha you keep it up azu and you may learn to model yet ;). Told you it was within your ability man :)
Thanks Smoth, but my modeling abilities still have a long way to go. I know I'm doing a "bad" job with them (I'm sure I've got way too many vertex's and polys going to waste on my models) but I can at least get the proper shape of what I want.
Now Textureing is a different story, I still havn't gotten my head around that. I'm just glad I have help out there comming from the community, we'd not be this far without said help.
um i always thought that the bits were just some kind of multidirectional remote controlled weaponsystem not some kind of remote controlled Mobile suits like the Mobile D.O.L.L.s (Directional Operational Lead Labor)
i never did realize that the bits were also some kind of Newtype Controlled Mobile weapon system