Fight in rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry in your fight with the enemy, call in artillery strikes to take out foes en masse, and coordinate with your team to gain the final victory on some of the most infamous battlefields of The Great War. Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy.
WWI Source Alpha gameplay Video
As it says this is a alpha build of the mod.
looking very good for a alpha!!
the dimensions of that riflemodel looks very cartoonlike but the rest : AWESOME. i cant wait!
wow... my only thing would be the way he holds the pistol in ironsights, I doubt it would be held out in front of him with one hand, but other than that, amazing stuff for alpha
That's the only thing that really bothered me was the one-handed pistol, but everything else looked great.
Most officers in those days would just hold and fire their sidearm with one hand, at least when they were charging into battle. But yeah, the hand looks a bit awkward when he's aiming down the sights...
Anywho, footage is looking great, and I can't wait for the release. I only wish we had gotten some bayonet footage :)
next time :)
Very fun game to play! Nice work on the video as well :)
Why does the hud remind me of Rnl? xD Good video :D
How can it? There is no HUD in RnL :p
Well, that's what makes RnL's HUD so awesome. It's invisible except to some people....
Very good work so far for alpha!
Awesome.
I absolutely love it, I'm gonna go ahead and not bring up the pistol iron sight issue as many others have 'cause I probably wont play as officer anyway.
Needs more puddles.
i see sol! anims are a it beta huh - you should have a fire on binocs that brings them up and then it goes to the view down them too
as it states it not beta yet its alpha !
ehhh terminology fail for meeee
did you find someone for the bayo anim, sol said summat about it - if not hit me up i think you added me - no promise i can help i work in xsi
oh and puddles would be good but plz dont use "real" water - make a nice cheap reflective wet muddy texture an that will be hot
Looking cool, seems good so far keep it up guys.
Very sweeeeet stuff! Can't wait for the beta!
The bolt-pulling hand should be clenched, rather than open in my opinion.
Also, some head-bob, especially in the sprinting, would be nice.
Well, when you think about it, it would probably be faster with an open hand, and when you've been pulling the bolt so many times, you would probably get a bit lazy.
looks great for an alpha, a few things here and there to fix up but nothing too serious, good job!
yeah looks great, could use with puddles as one of the others said. and the trenches looks to clean, could muddy it up some.... but its alpha, so nice job!
Really promising :D
Would love to stand in a trench, defending against the oncoming enemy as artillery pounds around me. Looking good so far.
Hey, it's Smith! (Joining the game at the start of the video)
i saw that you got damaged in the foot (the damage indicator left bottom of the screen) could be nice if you got some penalties for the damage Ex: Arm = lower accurately Leg = lower move speed Torso = you screen Move Around (like up an down while moving.) Head: blurry vision... IDK
i think the pistol iron sights look odd cause if you one handed a pistol you stretch your arm out not have a bend in it but i know its alpha and ill be waiting for friday!!
what song?
most stuff looks great!
level design is somewhat bland though
will there be engineers and objectives somewhat the same as Wolfenstein ET?