WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

Media RSS Feed Report media WWI Source Alpha gameplay Video
Post comment Comments
cW#Ravenblood
cW#Ravenblood Dec 14 2009, 1:14pm says:

looking very good for a alpha!!

+2 votes     reply to comment
ConfusedMaster
ConfusedMaster Dec 14 2009, 1:17pm says:

the dimensions of that riflemodel looks very cartoonlike but the rest : AWESOME. i cant wait!

+2 votes     reply to comment
Sk8punkEmO
Sk8punkEmO Dec 14 2009, 1:22pm says:

wow... my only thing would be the way he holds the pistol in ironsights, I doubt it would be held out in front of him with one hand, but other than that, amazing stuff for alpha

+1 vote     reply to comment
m82sniper
m82sniper Dec 14 2009, 4:40pm replied:

That's the only thing that really bothered me was the one-handed pistol, but everything else looked great.

+1 vote     reply to comment
HounderKnight
HounderKnight Dec 14 2009, 7:21pm replied:

Most officers in those days would just hold and fire their sidearm with one hand, at least when they were charging into battle. But yeah, the hand looks a bit awkward when he's aiming down the sights...

Anywho, footage is looking great, and I can't wait for the release. I only wish we had gotten some bayonet footage :)

+3 votes     reply to comment
wickit Author
wickit Dec 15 2009, 11:38am replied:

next time :)

+1 vote   reply to comment
emetalce
emetalce Dec 14 2009, 2:55pm says:

Very fun game to play! Nice work on the video as well :)

+1 vote     reply to comment
jonasdc94
jonasdc94 Dec 14 2009, 3:01pm says:

Why does the hud remind me of Rnl? xD Good video :D

+1 vote     reply to comment
Mustard
Mustard Dec 14 2009, 3:09pm replied:

How can it? There is no HUD in RnL :p

+2 votes     reply to comment
Misterpinky
Misterpinky Dec 14 2009, 3:30pm replied:

Well, that's what makes RnL's HUD so awesome. It's invisible except to some people....

+2 votes     reply to comment
Bloodvayne
Bloodvayne Dec 14 2009, 3:36pm says:

Very good work so far for alpha!

+1 vote     reply to comment
Croco15
Croco15 Dec 14 2009, 4:40pm says:

Awesome.

+1 vote     reply to comment
Sibelius
Sibelius Dec 14 2009, 5:45pm says:

I absolutely love it, I'm gonna go ahead and not bring up the pistol iron sight issue as many others have 'cause I probably wont play as officer anyway.

+2 votes     reply to comment
Peasant
Peasant Dec 14 2009, 6:57pm says:

Needs more puddles.

+4 votes     reply to comment
hogan_skoll
hogan_skoll Dec 14 2009, 7:28pm says:

i see sol! anims are a it beta huh - you should have a fire on binocs that brings them up and then it goes to the view down them too

+1 vote     reply to comment
wickit Author
wickit Dec 15 2009, 4:52am replied:

as it states it not beta yet its alpha !

+1 vote   reply to comment
hogan_skoll
hogan_skoll Dec 15 2009, 10:35pm replied:

ehhh terminology fail for meeee

did you find someone for the bayo anim, sol said summat about it - if not hit me up i think you added me - no promise i can help i work in xsi

+1 vote     reply to comment
hogan_skoll
hogan_skoll Dec 15 2009, 10:37pm replied:

oh and puddles would be good but plz dont use "real" water - make a nice cheap reflective wet muddy texture an that will be hot

+1 vote     reply to comment
Sk!n-E
Sk!n-E Dec 14 2009, 8:14pm says:

Looking cool, seems good so far keep it up guys.

+1 vote     reply to comment
thegentleman
thegentleman Dec 15 2009, 4:22am says:

Very sweeeeet stuff! Can't wait for the beta!

+1 vote     reply to comment
ChestyMcGee
ChestyMcGee Dec 15 2009, 8:57am says:

The bolt-pulling hand should be clenched, rather than open in my opinion.
Also, some head-bob, especially in the sprinting, would be nice.

+1 vote     reply to comment
m82sniper
m82sniper Dec 15 2009, 9:18am replied:

Well, when you think about it, it would probably be faster with an open hand, and when you've been pulling the bolt so many times, you would probably get a bit lazy.

+2 votes     reply to comment
Madman4700
Madman4700 Dec 15 2009, 2:27pm says:

looks great for an alpha, a few things here and there to fix up but nothing too serious, good job!

+1 vote     reply to comment
chris_sloany
chris_sloany Dec 15 2009, 3:17pm says:

yeah looks great, could use with puddles as one of the others said. and the trenches looks to clean, could muddy it up some.... but its alpha, so nice job!

+1 vote     reply to comment
AnarchyDom
AnarchyDom Dec 18 2009, 3:19pm says:

Really promising :D
Would love to stand in a trench, defending against the oncoming enemy as artillery pounds around me. Looking good so far.

+1 vote     reply to comment
Andokool12
Andokool12 Jan 5 2010, 4:44pm says:

Hey, it's Smith! (Joining the game at the start of the video)

0 votes     reply to comment
nekpek
nekpek Jan 7 2010, 3:26pm says:

i saw that you got damaged in the foot (the damage indicator left bottom of the screen) could be nice if you got some penalties for the damage Ex: Arm = lower accurately Leg = lower move speed Torso = you screen Move Around (like up an down while moving.) Head: blurry vision... IDK

+1 vote     reply to comment
Spenzerr
Spenzerr Feb 10 2010, 12:43pm says:

i think the pistol iron sights look odd cause if you one handed a pistol you stretch your arm out not have a bend in it but i know its alpha and ill be waiting for friday!!

+1 vote     reply to comment
weasle
weasle Feb 21 2010, 3:07am says:

what song?

+1 vote     reply to comment
omgcheez
omgcheez May 2 2010, 9:33pm says:

most stuff looks great!

level design is somewhat bland though

+1 vote     reply to comment
AwT-AciD
AwT-AciD Apr 23 2011, 12:19pm says:

You should have it where an officer, has to keep looking through his Binocular's to have a constant artillerly bombardment, that look's really unbalanced for officer's really unbalanced. He can call it hide, call it again hide, and just rack up point's.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

WWI Source Alpha gameplay Video
As it says this is a alpha build of the mod.

Video Details
Type
Promotional
Date
Dec 14th, 2009
By
wickit
Length
01:43
Filename
WWI_Source_Alpha_Gameplay.wmv
Options
URL
Embed
Share
Report Abuse
Report media
Add Media
Members only