WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

William is joined by Emanuel and Thomas. Later Wake, SSL and Enzo of GoldenEye: Source join for an interview. News run includes: Cry of Fear, RnL, Kingdoms Collide, Halfquake, Blue Portals and more…

Posted by William on Feb 22nd, 2010
Article

Episode #71 Goldeneye: Source

William is joined by Emanuel and Thomas. Later Wake, SSL and Enzo of GoldenEye: Source join for an interview. News run includes: Cry of Fear, RnL, Kingdoms Collide, Halfquake, Blue Portals and more…





Backzone Rolling Explosions  Female Scientist in-game

Important Links:

Podcast 17


(Special thanks to the Overgrowth team and Iiro Jäppinen for providing these nice icons!)

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wake[of]thebunt
wake[of]thebunt Feb 23 2010, 12:30am says:

Nice! Awesome to see an interview with our team finally make it on moddb. Cheers again everyone involved ;)

+1 vote     reply to comment
Orion
Orion Feb 23 2010, 12:45am says:

Damn It! I missed the LIVE broadcast of this one! :(

Anyhoo... Awesome to have this 'Catch Up'! Cool Podcast and a huge "Yay!" and "Big-Up" to all 21 Year Old Guitar Playing Virgins out there! :P

+1 vote     reply to comment
death5421
death5421 Feb 23 2010, 2:01am replied:

if your 21 and play guitar AND your a virgin you must seriously ******* suck or must be extremely repulsive. no offense.

+1 vote     reply to comment
wickit
wickit Feb 23 2010, 6:01pm says:

The review was noted for WWI Source
and im ure you will be happy to know the team is working on resolving a lot of the issues brought up

:)

+2 votes     reply to comment
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Released Feb 9, 2010
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