This map attempts to answer the question: What if Blizzard develops Warcraft 4 to be a more traditional RTS? The result is fast-paced gameplay with heroes taking a less important role and brute force being emphasized over magic. A fully functional navy has been implemented and the custom effects and models have maintained Blizzard-like quality. Also, units feel more deadly and less cartoonish/feminine, as many models have been replaced with more badass counterparts. Two new gameplay systems have been added: one for the Undead and Orcs and one for the Humans and Night Elves. These new units and abilities are accessed through the worker units' advanced build button, or in the case of the Night Elves, by training a Blood Elf engineer.

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Undead Army
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thuor
thuor

are these frostwurms and if they are i like the old skins bether but for evrything else good work

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RadeonMaster Author
RadeonMaster

I had no part in creating the models in the mod. I downloaded them from various fan sites and credit should be given to the artists I listed in the "summary."

Anyway, thanks - I'm actually using a different model as well as skin for the Frost Wyrm you see pictured. I don't think the new style quite fits as well as the old, but the model has many more polygons than Blizzard's and has animations to take off and land - which I utilize with an ability. While grounded, the Frost Wyrm regenerates hit points quicker and has more armor.

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Frantucek
Frantucek

The original frostwyrms have cooler model

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Undead Army

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