This map attempts to answer the question: What if Blizzard develops Warcraft 4 to be a more traditional RTS? The result is fast-paced gameplay with heroes taking a less important role and brute force being emphasized over magic. A fully functional navy has been implemented and the custom effects and models have maintained Blizzard-like quality. Also, units feel more deadly and less cartoonish/feminine, as many models have been replaced with more badass counterparts. Two new gameplay systems have been added: one for the Undead and Orcs and one for the Humans and Night Elves. These new units and abilities are accessed through the worker units' advanced build button, or in the case of the Night Elves, by training a Blood Elf engineer.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Slaying the Orcish Dragon King (view original)
Slaying the Orcish Dragon King
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
RadeonMaster Author
RadeonMaster

The Human army has slayed the Dragon King.The Orc player did not hit the fly-away button in time and can no longer summon the massive unit. The Human player is rewarded with an item worth 10000 gold.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Details
Date
Size
1200×750
Options
URL
Embed
Embed Thumb
Share
New
Add media
Feed
RSS
Report
Report