The scope of this mods is to replace all ballistic weapons with new high poly models that have full reload animations etc. and also to add new ones. The mod uses CaliberX so all guns use the right type of ammo. Also all the new weapons are integrated in the leveled list and vendors. I tried to replace the vanilla models with the same type of weapon but it was not possible in every case so I had to improvise a bit.

Report RSS Vegas Ordnance 1.6 on the way !

I am currently working Vegas Ordnance 1.6, this update will bring TTW support, reworked weapon models and more. Version 1.6 is almost a complete rebuild of the mod. Most of the weapon meshes have been scaled so now all weapons should be about the same size has the vanilla meshes. There will be less weapons in this release I decided to focus on quality vs. quantity but there's still going to be around 100 new weapons added to the game world. The update should be released by the end of the month !

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I am currently working Vegas Ordnance 1.6, this update will bring TTW support, reworked weapon models and more. Version 1.6 is almost a complete rebuild of the mod. Most of the weapon meshes have been scaled so now all weapons should be about the same size has the vanilla meshes. There will be less weapons in this release I decided to focus on quality vs. quantity but there's still going to be around 100 new weapons added to the game world. The update should be released by the end of the month !Z06Frank.

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Sanguinius
Sanguinius - - 5,719 comments

Awesome, can't wait. This mod will bring me back to NV.

One question tho, are you going to remove energy aka. "fantasy" weapons and make it more realistic with real life weapons, or will they stay in game ?

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Z06Frank Author
Z06Frank - - 27 comments

The energy weapons will stay... but some of theme will be replaced with a better skin or a new model.

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Sanguinius
Sanguinius - - 5,719 comments

Damn, i'm looking for a realistic mod, like Reborn was for Fallout 3, i though you would bring a bit of the realism with the weapon pack, but if the energy weapons stay, i guess not :(

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Z06Frank Author
Z06Frank - - 27 comments

But I could do a optional replacer for them no problem

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op.erik
op.erik - - 138 comments

It could be very appreciated!

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Stev0esque
Stev0esque - - 53 comments

awesome!

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JasonHelm
JasonHelm - - 21 comments

Just curious if some will be moddable with suppressors

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Z06Frank Author
Z06Frank - - 27 comments

Yes quite a few are

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Wanga
Wanga - - 231 comments

If you're really going to make TTW support I will love you for ever.
Been using this quite some time now and I love it, could you make one that supports vanilla ammo or am I still going to need CALIBR?
Anyway kudos to you for choosing quality over quantity, respect!
I love me some quality work and I think you're gonna deliver :)

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