Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.
The October Beta finally comes with Support for Distance Fog! (OpenGL accelerated)
Features:
- Per Vertex Rendering
- Per Pixel Rendering
- Dynamic Color
- per-Level Setup
- per-Zone Setup
Is it possible to blend two colors?
It depends, if you have both LevelDistanceFog and ZoneDistanceFog then it might happen, theoretically it's possible