This mod adds new campaigns to GLA, China and USA, humans fight against zombies that want eat your brain P: Zombies are not playable faction its only Campaign side (maby in next version Coop mode too)

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Zombie Mod Part 2 is now coming.
It was so dead before but... Zombie mod can't be even more dead than it is now.
Zombie Mod Part 2 Notes:
-Fixed few bugs with errors in world builder. Done
-Fixed balance. Done
-New Co-operative maps will be added. Done
-New faction Zombies will be added.Done
-New units added to Zombie side such as longer range zombies & half destroyed tanks. Done
-New Faction will have "powered" units. You have to build hives to keep your population fed. Done
-Superweapon: Death Call will be added. Done
-Zombie rank special weapons will be added. Done
-China campaign will be added. Done
-Added few new units and structures (Campaign only for now). Done
I will keep you posted :) have a nice day... May be your last.

USA Campaign

USA Campaign

News 8 comments

USA Campaign finished that includes 4 missions (defending, attacking, escorting and finding lost soldiers).

Add file RSS Files
Zombie Mod Part2

Zombie Mod Part2

Full Version 28 comments

Zombie Mod part2 - Full version for Command and Conquer Generals - Zero Hour 1.04

Zombie Mod: Part1

Zombie Mod: Part1

Full Version 54 comments

Zombie mod: Part1 includes USA Campaign and one CO-OP map (multiplayer only)

Comments  (0 - 10 of 272)
moderarfan
moderarfan

how i do the mod

Reply Good karma Bad karma+1 vote
absyable
absyable

under trial hope its good

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

bravoman1993
bravoman1993

I can't win general's burton mission because zombies detect me and i can't figure out the path to win the mission

Reply Good karma Bad karma+1 vote
bravoman1993
bravoman1993

I think is something wrong with the script because i can't control the units where i start

Reply Good karma Bad karma+1 vote
Un_Nem Creator
Un_Nem

ye zombie have detection ranges. and you can control only your hero. :P why so many ppls have problems with that?

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

WHy you not make zombie mod on the skrimish?
GEnerals vs zombies, zombies put on the all map, and zombies attack bases , soldiers etc. But if zombie eat soldiers he become zombies. :D

I think you watching mowie about zombies :D

Best wishes and good luck ! :)

Reply Good karma Bad karma+2 votes
Un_Nem Creator
Un_Nem

i made 2 co-op missions for zombie mod :P
if that's what you mean.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.2

23 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to Zombie Mod by selecting a button and using the embed code provided more...
Zombie Mod
Statistics
Last Update
Watchers
250 members
Files
2
Articles
2
Reviews
9