Art Of War mod is actually a Contra-like modification (because of its affect on me).
Mod extends old Zero Hour gamplay with these features:
1) Added three new generals forevry side. They are: USA Rocketry General (General Marcus Stellman), China Artillery General (General "Hammer" Lee Rong) and GLA Terror Leader (Leader Halif Fahrid)
2) Vanilla sides were removed.

3) Added rank-system, now technical buildings (Strategy Center, Propaganda Center and GLA Palace) will be available only after third rank, superweapons will available from 5 rank.
4) Added special type of units: units of third(means they are available after reaching third rank and building technical building) and fifth rank (requires fifth rank and some of them requires superweapon)
5) Added "Tactical Superweapons". Available after building technical building. And they are less powerfull than usual superweapons.
6) All superweapons (usual and tactical) are made unique for each general.
7) Added new type of units, I call them Uber-Unit (possibly you usually call them epic units), evry general have it's unique uber-unit.
8) Added over 100 new units.
9) Added new upgrades and generals' abilities featuring generals' specializations.
10) Units with third veterancy level will gain additional battle capabilities instead of usual firepower/fire-rate bonuses.
11) Added unique technology buildings for each general featuring his/her specialization (available at third rank).
12) If another general capture this building he/she will be able to build "trophy units". These are special units created by combining generals' specialization (nearly each combination of two generals generates unique trophy unit).
13) And even more.

P.S. You don't need any patches for your ZH, mod is able to work with any version. Simply don't inatsll two different mods at the same time.

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0 comments by eagle-dan on May 11th, 2012

May be a wallpaper? lol

Full descriptions of GLA leaders features are posted:

(clickable)

This is for you to know what to expect from GLA Beta coming on end of this summer.

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ATM Launcher

ATM Launcher

Jun 11, 2012 Vehicle Model 0 comments

Model pack of old ATM Launcher: usual model + damaged condition model Uses textures from vanilla ZH + two textures by Chrizz

Heavy Mortar

Heavy Mortar

Jun 11, 2012 Vehicle Model 0 comments

Model pack of old Heavy Mortar: usual model, damaged condition model, destroyed model + several scrap bits that should fly of during the explosion. Uses...

Tarantul Tank

Tarantul Tank

Jun 11, 2012 Vehicle Model 0 comments

Model pack of old Tarantul Tank: usual model + damaged condition model Uses textures from vanilla ZH

Barkhan Launcher

Barkhan Launcher

Jun 11, 2012 Vehicle Model 0 comments

Model pack of old Barkhan Launcher: usual model, damaged condition model, destroyed model + 4 variants of missile. Uses textures from vanilla ZH

Toxin Buggy

Toxin Buggy

Jun 11, 2012 Vehicle Model 0 comments

Model pack of old Toxin Buggy: usual model + damaged condition model Uses textures from vanilla ZH

Post comment Comments  (0 - 10 of 111)
Guest
Guest Sep 7 2014, 4:42pm says:

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GrigorTheTomato
GrigorTheTomato Aug 22 2014, 10:45pm says:

Can someone post a download link for this, all of links that they sent were dead.
-Atty. Gregory Mamauag

+1 vote     reply to comment
C&C-Fan
C&C-Fan Aug 23 2014, 1:25pm replied:

Downloadlink: Share-online.biz

+1 vote     reply to comment
Ilves
Ilves Mar 30 2013, 8:45pm says:

Орёл, что там с твоим модом? о_О

+2 votes     reply to comment
Guest
Guest Feb 10 2013, 12:03pm says:

how is the progress in this mod?
or is it abandonned!!??

i like the mod and indeed some models are simular with other mods but i saw a mod that was completely stolen and it came for download too so please dont let this mod die!!!!!!!

+3 votes     reply to comment
Prince_Kassad
Prince_Kassad Sep 11 2012, 7:02am says:

So whats going on with this mod is it just a sleep or?

+2 votes     reply to comment
Powerlifter
Powerlifter Aug 2 2012, 4:41pm says:

I want to see Sherman and Stug 3 ingame)please make screens of them)

+1 vote     reply to comment
eagle-dan
eagle-dan Jun 27 2012, 1:51am says:

Posted promised videos, looking forward for comments and suggestions.
However, my new videocard is not so good, therefore, some particle effects (explosions) are missing in video, it's just non strong enough to render all particles while capturing video.
Effects will be presented further on screenshots.
P.S. And yes, you can notice some new buildings for Prince Kassad in these videos, however, some other units and buildings are outdated and bwill be replaced.

+3 votes     reply to comment
eagle-dan
eagle-dan Jul 5 2012, 2:16am replied:

Yeah, I found my mistake:
12 generals is maximum for challenge.
More playable sides are OK, but to add completely new side, it is required to manually add it to all maps. So, if I will do something like that I'll have to add a map-pack to my mod and this thing is pretty heavy, that's the point.
In future, if I will restore vanilla factions, they will come like an add-on for mod with map-pack.

+1 vote     reply to comment
P∃ɑ¢∈ƘεεքΘɼ
P∃ɑ¢∈ƘεεքΘɼ Jul 10 2012, 7:33pm replied:

Sounds good

+1 vote     reply to comment
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Eagles' quadrant
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