The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

Post comment Comments
monkeynut Mar 24 2013 says:

New grenades aren't more powerful then just more explosive if it didn't take down a single squad member. Nice animation though I like it :)

+6 votes     reply to comment
Lord_Cylarne Author
Lord_Cylarne Mar 24 2013 replied:

Yup I know. It is a shame I can't update the video with the squads dead. :P

But yeah they do die now ingame with less sound crowdings and the Skyray trigger was removed.

+3 votes   reply to comment
monkeynut Mar 24 2013 replied:

Ah cool so they are meant to be strong look forward to more booms, they have new anti-structure nades?

less sound crowding does that only affect larger battles or will small battles be affected too?

+1 vote     reply to comment
Lord_Cylarne Author
Lord_Cylarne Mar 24 2013 replied:

Better anti structure 'nades, smaller booms. :P Four of 'em, did you not see the ability slots covered? :P

Less sound crowdings = guardsmen voices "fallback" morale lossed when not; when the abilities are used.

+1 vote   reply to comment
Angel_of_Death2 Mar 25 2013 says:

You are using your soldiers for weapon tests?

+1 vote     reply to comment
Lord_Cylarne Author
Lord_Cylarne Mar 25 2013 replied:


+2 votes   reply to comment
LavstorM Mar 26 2013 says:

why did the IG break when you used the target ability?

+1 vote     reply to comment
Lord_Cylarne Author
Lord_Cylarne Apr 7 2013 replied:

You would not freak out and take cover if you see a dangerous explosive satchel thrown at you?

+2 votes   reply to comment
LavstorM Apr 7 2013 replied:

true true just wasnt sure:)

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Grenades Concept is ready for implementation for all races! Including also new tactical equipment like Demolition Charges (WIP) for Imperial Guard, and Space Marine Scouts, the grenades concept along with other neat little gadgets will make its way in for version 1.72!

Video Details
Mar 24th, 2013
Report Abuse
Report media
Add Media
Members only