Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
Many of you might be bugged by the yet default colored Eldritch Spire and Kill Bursta/Kill Krusha Tanks but fear not this will be over soon. In the next version they'll be fully temcolorable.
-Cosmocrat
Awesome!
Those chaos units are from their own factions and should look like allied units. The chaos and Imperium are already broke in this game, when it comes to team colours, but pink plaguereapers or skull champions will make me give up the ghost :(
If you don't like the team colors you can simply delete their .wtp files from the UA/data/art/ebps/races/texture_share folder. Just look for like "skull_champion_whatever_default.wtp" and delete it. Suddenly it'll revert to their default color pattern. Be sure to delete ALL .wtp files beeing used by the unit you wish to have no TC anymore so you won't leavy any tiny piece of TC elements on it.
@Comments: Really? I had to delete 5 comments about "What about making this guy and that guy in ur mod team colorable?"
...
Enjoy what gets done, please... :|
Actually making stuff TC can be done by ANYBODY that has whether GIMP or Photoshop since it's purely 2D stuff that needs to be done.
All you need is:
-IBBoards Texture Tool: Skins.hiveworldterra.co.uk
-This Tutorial: Forums.relicnews.com
Start making teamcolor patterns TODAY! Since you can extract the .rsh files you got with UA and make .wtp files based on that for the Unit you desire. Thank me later...
Great job!
No offense will be said, but the texture ... the orcs turned bad now. Guys, you now have some maximalism in this case. Be sure to leave the parts that are not painted. Will have time, I'll try and get you something to sketch show. This is my personal opinion. Eldar building looks good =)
The Kill Bursta was kinda hard to do since it lacks like completely any distinctive color pattern and/or shapes for orientation. All parts are pretty much all rusty and look like scrap metal without any certain color pattern applied to it.
If you're willing to help, i can send you the source .tga files i used for compiling them .wtp files so you could fix em areas up ^^.
I agree with Leonard, completely. The team colors of the Ork tank in this image seems out of place. Sort of to very, I think a dimming in color, on top of NOT making the WHOLE thing team colorable will suffice a ton.
It's... too red. IF you choose black, too black. 2cents...
Te problem is probably that only the primary colour is standing out there. Where's the grey (secondary)? Where's the gold (trim)? I can see those colours, but in very small amounts, and I think that's the reason why it seems too colourful. And I can't see any yellow (2nd trim) at all.
IMO the busta and krusha fit any ork army nicely without being TC.
well done but i think its too bright, now it looks like a toy
all units dont need to be teamcolorable,but can a unit have 2 or more diferent textures??
What about that Eldar Uber Turret?
Completely forgot about that one! Shall be next on my list :P
YES YES YES!
And also the Chaos Reaver Titan as well. ^^
The ork textures could just do with being reworked as there are messy looking plain areas...which it looks like you have been tinkering with from the screenshot above?
It could do with a more similar style to the gun trukk and other ork vehicles, which is potentially something I could help with, but so busy right now I have no time scales.
TC is not challenging, just laborious, however if people are precious about certain units being certain colours then you can heavily limit TC pickup.
If there is a list of units that need colouring, then I may be able to dip in, but they have to be clearly visible in the army painter.