Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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SYNC ERROR FOUND! (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : Feedback : SYNC ERROR FOUND!) Locked
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Mar 27 2016 Anchor

SYNC ERROR FOUND!

Ok so in SINGLEPLAYER I can play on Act of war against AI

In Multiplayer I can play against my friend on Act of war

In Multiplayer I cannot play with AI (EVEN WITH AI DUMMIES) on Act of war

We are SURE that the AI makes the sync error!

Sep 14 2016 Anchor

Hi, myself and my friend had the same problem. I don't know whether your settings and stuff are the same. But we noticed when we played with the Quick Start setting for Resources, it was ending in a Sync Error. Setting it to Standard fixed the problem for us. Hope this helps.

Sep 15 2016 Anchor

Likely due to conflicting AI logic between your version and your colleague. Not hearing much about all factions generating a sync error when their respective AI is involved. Setting the Skill to STANDARD as the fix makes no sense as there is little different between Standard and, say, HARD that would cause de-syncing.

Nov 2 2016 Anchor

Same error here, our copies are exactly the same, I even zipped mine up and sent it to my friend to be sure. Default winconditions, SS races, SS Map...the kicker is the AI...no AIs, no error. I will try the resource rate setting, I realize now that might be left on since UA preserves round settings between reboots :/

Nov 4 2016 Anchor

We've heard users getting sync errors when setting AI skill for Necrons to STANDARD. Now I hear STANDARD fixes syncs now: I sincerely don't know what to believe anymore with UA as too many Bermuda Triangle instances continue to go on. I'm getting pretty fed up with all of it as I've never heard any issues with other balance mods or seperate factions using our Adv. AI 3.20 proven since mid '09 which was our last release. I suppose chalk it up that UA is a v.complex balance mod with so many moving parts that something eventually breaks. :(

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