Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
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SYNC-Error - DOW Ultimate Apocalypse | Locked | |
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Dec 13 2016 Anchor | ||
Everybody has already experience with the Sync-Error in DOW - Ultimate Apocalypse. |
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Dec 15 2016 Anchor | ||
Brother-in-error reporting, did exactly same steps for about 20 times already, nothing helped. I am only playing with my friend through steam, two computers connected to a single router. Last patch that worked for us was 1.72, but there were a bunch of other bugs. My friend will try to play from another computer in few days, so we'll see. P.S. We had sync errors even in patch 1.72, but they appeared very rarely. And since i've upgraded to Windows 10 (My friend left on windows 7) and we made a clean install of new patch (it was 1.78 if i remember correctly) the problems started. |
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Dec 15 2016 Anchor | ||
1. Okay, what we now found out, you always have to restart the game when "SYNC ERROR" occurs. About 3-5 times, then suddenly the game works. 2. Another BUG is : Some Maps, especially the MOD-Maps cause these Sync-Errors AND let the game crash. Crash means there is no Sync-Error but it looks like the game has massiv problems with the MOD-Maps and large amount of armies and actions running. Maybe the 4GB RAM-Patch. 3. We both use Windows 10 and maybe the OS and it's updates are causing these problems. Thank you "h4rkonnen" for your answer, i think these informations could help the developers of this Mod. I hope some more people can share their informations and testing experiences with us. We found out that the Map : Old Good Battlefield [Apocalyzed by RedAlert602] is showing SYNC ERROR very often, and when it works it "always" crashes in the middle of the game !!! UPDATE : !!! Getting a lot of crashes and Sync Error on all the maps from [Apocalyzed by RedAlert602] !!!! |
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Jan 2 2017 Anchor | ||
I often get "player has been defeated" or getting into the game before anyone else and being frozen. This has only started for me and my fellow players rather recently, however-- about since 1.88.5 and the 4gb patcher. |
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Jan 4 2017 Anchor | ||
This is a big issue for me and my friend. We have found that some maps are better than others but none have been immune. I am surprised how few people have posted in this thread. It makes me wonder if the problem is not very widespread. I would love to hear from someone who does not get this problem. For me it is most games and sometimes we get lucky. Baluca's post mirrors my experience. Edited by: kalid0r |
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Feb 28 2017 Anchor | ||
Their is a known issue with the Necrons causing D-Sync on multiplayer, maybe that is the problem. |
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Aug 31 2017 Anchor | ||
What we now found out is that : starting the game with the original soulstorm.exe (after successful 4GB-Patch and starting the UA-The Hunt Begins ingame using the Game-Manager) the game crashes less. It seems that the DOW-Mod-Manager 1.3 is causing something here. But still the main problem are
I am still hoping that the developers, and I THANK YOU A LOT FOR THIS MOD - UNBELIEVABLE WORK, are going to get this issue solved. Dear developers, I am one of the people who would even pay 20 - 30 € for this mod, so think about this, i bet lots of people would do this. The UA-Team has now got the DOW-Mod Manager 1.4 for download. Here is the Link: Moddb.com It seems that the game is running a bit smoother now and the crashes are less. Thanks for your work guys, keep going !!! Today we will once again try out the "Expert" AI-Level with Mod-Manager 1.4 Totally hoping it won't crash !!!! |
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