Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

Forum Thread
  Posts  
SYNC-Error - DOW Ultimate Apocalypse (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : Feedback : SYNC-Error - DOW Ultimate Apocalypse) Locked
Thread Options
Dec 13 2016 Anchor

Everybody has already experience with the Sync-Error in DOW - Ultimate Apocalypse.

The most of the time my friend and I are receiving this error.

Things we "both" did :
- Restarted Router
- Reinstalled the MOD according to instructions
- Reinstalled Steam and the Games and then the MOD according to instructions
with and without "4GB Patch" for .exe files
- Reinstalled Windows 10
- Reset the router to factory settings
- Opened Ports for DOW and Steam Game Traffic in router and software firewall
- Asked our Provider for support, to check the connections (everything ok)

We tried every possible constellation of races and AI and Maps ..... even game options and game & winning settings.
!!! This took us about 3 Months of testing !!!

Result of our test :

It doesn't matter what you do, the behaviour is always different, sometimes a game works,
sometimes we receive the message "Player has been defeated",
BUT the most time we get SYNC-Error.

What I think :
I do not think this problem will ever really be solved, this problem just needs too
much and too heavy research. I mean we have tested like everything possible, for 3 months.
Even with Patch: UA-THB v1.88.5-Full this error keeps poping up.

We love this MOD, it is so huge and so much fun, so many thanks for your time and effort
but hey guys .... this sync error has ruined so many evenings and destroyed nerves.
It is so sad but this sync error almost makes me cry after all the testing we did.

If there is anyone out there who can help .... PLEASE !!!



Dec 15 2016 Anchor

Brother-in-error reporting, did exactly same steps for about 20 times already, nothing helped.

I am only playing with my friend through steam, two computers connected to a single router. Last patch that worked for us was 1.72, but there were a bunch of other bugs.

My friend will try to play from another computer in few days, so we'll see.

P.S. We had sync errors even in patch 1.72, but they appeared very rarely. And since i've upgraded to Windows 10 (My friend left on windows 7) and we made a clean install of new patch (it was 1.78 if i remember correctly) the problems started.

Dec 15 2016 Anchor

1. Okay, what we now found out, you always have to restart the game when "SYNC ERROR" occurs. About 3-5 times, then suddenly the game works.

2. Another BUG is : Some Maps, especially the MOD-Maps cause these Sync-Errors AND let the game crash. Crash means there is no Sync-Error but it looks like the game has massiv problems with the MOD-Maps and large amount of armies and actions running. Maybe the 4GB RAM-Patch.

3. We both use Windows 10 and maybe the OS and it's updates are causing these problems.

Thank you "h4rkonnen" for your answer, i think these informations could help the developers of this Mod.

I hope some more people can share their informations and testing experiences with us.

We found out that the Map : Old Good Battlefield [Apocalyzed by RedAlert602]

is showing SYNC ERROR very often, and when it works it "always" crashes in the middle of the game !!!

UPDATE :

!!! Getting a lot of crashes and Sync Error on all the maps from [Apocalyzed by RedAlert602] !!!!

Jan 2 2017 Anchor

I often get "player has been defeated" or getting into the game before anyone else and being frozen. This has only started for me and my fellow players rather recently, however-- about since 1.88.5 and the 4gb patcher.

Jan 4 2017 Anchor

This is a big issue for me and my friend. We have found that some maps are better than others but none have been immune.

I am surprised how few people have posted in this thread. It makes me wonder if the problem is not very widespread. I would love to hear from someone who does not get this problem. For me it is most games and sometimes we get lucky. Baluca's post mirrors my experience.

Edited by: kalid0r

Feb 28 2017 Anchor

Their is a known issue with the Necrons causing D-Sync on multiplayer, maybe that is the problem.

Aug 31 2017 Anchor

What we now found out is that : starting the game with the original soulstorm.exe (after successful 4GB-Patch and starting the UA-The Hunt Begins ingame using the Game-Manager) the game crashes less. It seems that the DOW-Mod-Manager 1.3 is causing something here.

But still the main problem are

  • Using the dificulty level over "Hard", as soon as we use "Expert" and higher the game crashes.
  • Some maps dont work properly, especially the external created or modded ones. The size of the map doesn't matter here.
  • But also when taking an external created or modded map and choosing 2 or more enemies, after the enemy starts to attack it starts to lag and between me and a friend from a different location playing online we have experienced that when comparing the "GameTimer" the time starts to drift apart and it stats with 1 minute and after 30 minutes gameplay we suddenly have a 5-10 minute difference. The computer that is up to date is the one hosting. And this is not being caused by the internet.

I am still hoping that the developers, and I THANK YOU A LOT FOR THIS MOD - UNBELIEVABLE WORK, are going to get this issue solved.

Dear developers, I am one of the people who would even pay 20 - 30 € for this mod, so think about this, i bet lots of people would do this.


The UA-Team has now got the DOW-Mod Manager 1.4 for download.

Here is the Link: Moddb.com

It seems that the game is running a bit smoother now and the crashes are less.

Thanks for your work guys, keep going !!!

Today we will once again try out the "Expert" AI-Level with Mod-Manager 1.4

Totally hoping it won't crash !!!!

Reply to thread
click to sign in and post

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.