Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Rebalance (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : What do you want to see in the future? : Rebalance) Locked
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Mar 14 2017 Anchor

Hey, I was hoping we can see some rebalance in a future patch/update? As of now factions like the Orks and Tyranids are overpowered while The Inquisition and Sisters of Battle (Although they are unfinished) are underpowered. Orks can get titans WAY to quickly, and it's almost impossible to stop them. It's hard to fight cheap, yet powerful units which can be deployed early on like squiggoths and the other Ork vehicles. Plus, they have the second best defenses (Outdone by the Imperial Guard.) since almost EVERY building they produce incorporates turrets onto it. Next the Tyranids? Oh my god, they have the cheapest units in the game yet have SO many of them. When we want a challenge, our friends will have 6 of us vs 2 very hard Tyranids and we will still get stomped. Now, for the Inquisition. (Skipping the SOB as they are WIP) When you think of the Inquisition/Grey Knights, you think of feared, zealous, heretic stomping machines, right? Now, why, for some reason, do they have so little morale? It makes no sense! Shouldn't they have very HIGH morale? They are zealous paladins of war after all who don't get scared at the sight of Daemons so, what gives? Anyways, that ends my rant, and I hope we can see some rebalance in the not-so-far future.

Mar 15 2017 Anchor

I agree on the rebalance, but I'd do it more like this:


Orks:

-Reduced damage on base guns

- restricted Ork super units depending on pop cap settings


Guard:

REBALANCE EVERYTHING!

When a late game MBT (standard Leeman Russ) Struggles against a friggin SM Rhino APC then you know you done a shit job on balance testing

-Redo all Guard tanks to the patch before THB, as that was when Guard tanks were the best/balanced

-Set Shadowsword range well beyond its visual and damage up, its a hull locked gun for a reason, making it a short titan ranged piece of shit is not worth its costs

-Special Weapons teams to hold more special weapons, having 6 of them is basically a normal Guardsmen squad with slightly better health.

Inquisition:

- Increase Moral on them all, even make them unbreakable moral on actual GK units

Tau:

-Jesus christ fuking weaboo appeasement it feels like.

Mar 15 2017 Anchor

I don't know about having unbreakable moral on Grey Knights, but definitely increased. I have also noticed a trend on IG where, instead of utilizing their huge selection of Leman Russes and Relic Tanks, they just rush titans. But rebalance should definitely be looked into.

Mar 17 2017 Anchor

Thats because all their tanks are useless. Try using a normal Leeman Russ vs a SM Rhino with a rocket launcher added on, the Rhino wins every time...


Guard need nothing but Buff's at this point they are that hilariously unplayable.

Mar 18 2017 Anchor

Autocanno and inferno cannon on dreadnoughts are pretty ass too, IMO.

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