Imagine the largest Warhammer40k scale battles topped with balance for all races. Can you imagine your enemies being nuked by your own superweapon, or steamrolling them with many titans fighting other titans with complete balance? Then this is your mod.

Report abuse Zombie Apocalypse (0.6)
Filename
ZA_0.6.7z
Type
Prefabs
Licence
Public Domain
Uploader
Lord_Doofus
Date
Apr 11th, 2012
Size
3.62mb (3,797,096 bytes)
Downloads
1,723 (3 today)
Credits
Cylarne, Notepad
Embed Button
Mirrors
Download now
Description

A very fun and Apocalyptic type mini mod consisting the Apocalypse creator's best SCAR work EVAR. Created by the Cylarne with no help from anyone but Corsix's Mod Studio, the Zombie Apocalypse for Dawn of War is 100% possible and finished. Do you want to just spend some time killing zombies? Do you want to just get in there and avoid getting bitten without turning to zombie brains? Well here you go! Zombie Apocalypse 0.51, try it today! How to install: Extract all files to your Dawn of War directory, open the mod in Game Manager, play Zombie Apocalypse. Notes: We are attempting to find/create an actual looking zombie for this mini mod. This is also not multiplayer yet as the scar added to the mod causes lots of sync errors. It does not require the Apocalypse mods, this is separate and an addon to this great mod. Have fun.


Patch contents from 0.51 to 0.6:
- Fixed Chaos and Imperial Guard crash to desktops.
- Made the entire gameplay a lot more enjoyable by tweaking the Zombie Apocalypse wincondition.
- Renamed that 8 player dedicated Zombie Apocalypse map to "Zombie Apocalypse (8)".
- Increased damage of Guardsman weapon damage.
- Increased weapon ranges for Necron Gauss Flayer weapons.

Preview Image
Zombie Apocalypse (0.6)
Post comment Comments
HavocOfDoom
HavocOfDoom Apr 12 2012, 3:42am says:

what is THIS!?

+4 votes     reply to comment
Lord_Doofus
Lord_Doofus Apr 12 2012, 10:38pm replied:

Like said in the description, this is a mini mod featuring a simulation of the Zombie Apocalypse in Dawn of War coded in SCAR scripts that transforms the entire battle area into a Zombie infested suicide zone.

This is a Zombie Apocalypse mod which I hope to officially re-introduce into the Ultimate Apocalypse mod as a selectable wincondition. This mini mod is basically the core part of it and now that it is complete, I can start doing the easy stuff, if it works, I hope and transport this to Ultimate Apocalypse if the audience agrees.

This is the first release, and I hope to see some suggestions or opinions coming from this mini mod by people playing it. If they don't like something, well I get feedback and it gets better as time goes on :D.

+1 vote     reply to comment
General_Bagatur
General_Bagatur Apr 12 2012, 4:36am says:

oh WHAT IS IT?

-2 votes     reply to comment
Héllalujah!
Héllalujah! Apr 12 2012, 7:59am says:

the name of that addon,reminds me resident evil XD,but what is that =D

+6 votes     reply to comment
ToothlessBeast
ToothlessBeast Apr 12 2012, 12:19pm says:

My game every time crashing when i play skirmish

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus Apr 13 2012, 1:48pm replied:

And now it shouldn't after 0.6 got released.

+1 vote     reply to comment
Torzel
Torzel Apr 14 2012, 7:06pm says:

Does this work for multiplayer because I had a lan party and everyone one got kicked from my game, and on their screens it said data-sync error, so I'm assuming you made this for single player.
By the way this is really fun.

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus Apr 16 2012, 12:54pm replied:

DOW is a biotch when it comes down to playing multiplayer with scar. SCAR is multiplayer hatred unless it is passive, but in this case the code is not passive (No looping commands).

+1 vote     reply to comment
Torzel
Torzel Apr 18 2012, 11:00pm replied:

Oh well, but if you plan on putting this in your main mod then wouldn't it cause problems, or do you think you can fix them?

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus Apr 22 2012, 11:47am replied:

I thought about your question, and well, this is quite fixable then.

+1 vote     reply to comment
Torzel
Torzel Apr 24 2012, 9:18pm replied:

Cool Beans

+1 vote     reply to comment
megablackste
megablackste Apr 20 2012, 1:15pm says:

I love this mod as I liked the idea of zombie apocalypse using flayed ones and having an epic last stand moment. only way I could think of it being more fun is if there was a alternative win condition that you don't have to protect civilians, faster reinforcement rate and possibly weapon upgrades. whats better then a line of bolter fire?...a line of HEAVY bolter fire.

+15 votes     reply to comment
Lord_Doofus
Lord_Doofus Apr 21 2012, 11:56pm replied:

+1 vote from me. Thanks for feedback.

+4 votes     reply to comment
littlenobull
littlenobull Apr 26 2012, 8:02pm says:

I suggest retextureing the zombies to a more apocalapse themed zombie.
not a flayed one it looks weird. also zombies should be more numerous and less powerful.

+7 votes     reply to comment
Lord_Doofus
Lord_Doofus Apr 26 2012, 10:38pm replied:

Hmm... ok. Yeah Flayed Ones are just placeholders, I hope to get some actual ZOMBIES if that will ever happen. Would you care to post this in the reviews section of the vote? I like to see who voted what perhaps and I can't access it with no reviews posted.

How numerous do you think the Zombies should be? Define numerous. I can increase the amount of Zombies and decrease their health if that is what you mean?

+5 votes     reply to comment
littlenobull
littlenobull Apr 30 2012, 10:09pm replied:

Okay for one I cant find the review section. (ima blondy)

Then when I mean there should be more zombies I meant that there should be alot more but you should increase the AI because the zombies just sit there waiting for me to kill them .

You should make more fast zombies fewer slow ones (the slow ones have 4X health though)

Also get a way for survivors to get more of their troops. for instance there is scattered troops that you will need to recover with your commander and you cannot use them until the commander is in close proximity with them.

+1 vote     reply to comment
ProfessorGenius
ProfessorGenius May 1 2012, 5:41pm replied:

I think reviews are next to where you vote for mod. (The 8.8 rating).

+1 vote     reply to comment
littlenobull
littlenobull May 2 2012, 5:17pm replied:

okay thanks

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus May 2 2012, 6:44pm replied:

Yeah what PG said, only post yer review by writing words then press the "save review" option. Did you do that? I can't view the insides of the domain interface yet. :(

There is no AI but I see what you mean.

I like the idea of fewer fast Zombies however, what do you mean slower zombies have 4x as much health???

Last request seems reasonable.

+2 votes     reply to comment
moddlord1
moddlord1 Jun 5 2012, 11:05am replied:

yes fewer fast ones,much more slow ones with lesser health.

+4 votes     reply to comment
littlenobull
littlenobull May 3 2012, 7:33pm says:

okay i bumped it up to 9.0 and not exacly 4X health but they are a bit tougher to kill than faster zombies, and the when i play, i go to their spawnzone and just kill them there but when a huge wave comes my troops book it.

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus May 3 2012, 7:54pm replied:

Oh.... apparently you cannot put in your reviews on addons, strange, I'm so sad. :( Hey thanks. :)

Ok man. Let me release 0.7 with your changes. ;)

+1 vote     reply to comment
littlenobull
littlenobull May 4 2012, 5:06pm says:

ok thanks alot this gametype is very fun especially with the maps i got.

+1 vote     reply to comment
christianzambet
christianzambet May 16 2012, 12:44pm says:

works with dawn of war?
coz im downoading now

+1 vote     reply to comment
OMG!72
OMG!72 May 24 2012, 5:25pm says:

Canonically makes sense Wh40k.lexicanum.com perhaps re-textured guardsmen? Or re-texture some of the civilian models in the game? Along with some nurgle demons, would be not only canonical, but add some diversity with zombies.

Just my two cents

+1 vote     reply to comment
ultima40000
ultima40000 May 29 2012, 6:01pm says:

pretty cool mini mod although very hard the zombies(flayed ones) when shot they just run towards u lol making it hard just taking out 1 of them with 2 soldiers..... suggesting u lower their health or making them a little b it slower even though they are slowe lol....non the less love it.

+1 vote     reply to comment
littlenobull
littlenobull Jun 1 2012, 2:11pm says:

lol did unlimited and i got like 100 guys and my zombie kill far exceed 50,000!!! :D

+4 votes     reply to comment
moddlord1
moddlord1 Jun 5 2012, 10:43am says:

good mod thanks a lot!! it crashed 1 time with the orcs, suggestion maybe different weapons to choose from or a few close combat warriors if they come to close, and yes this is great this belongs in ultimate apocalypse.

+2 votes     reply to comment
moddlord1
moddlord1 Jun 18 2012, 4:58pm says:

waz up! i know you are a busy man but are you still working on this one? hope so

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus Jun 18 2012, 7:33pm replied:

551 downloads only... i don't think so, and it's already in the Grand Release, at least.

+1 vote     reply to comment
moddlord1
moddlord1 Jun 28 2012, 4:08pm says:

now 584 downloads

+1 vote     reply to comment
littlenobull
littlenobull Jul 26 2012, 5:07pm says:

now 703

+1 vote     reply to comment
Warhammermaster
Warhammermaster Nov 28 2012, 10:02pm says:

awsome mod, now ive been playin this mod what about random spawn units instead of just regular ones?

+1 vote     reply to comment
littlenobull
littlenobull Dec 21 2012, 3:57pm says:

now 1038

+1 vote     reply to comment
Lord_Doofus
Lord_Doofus Dec 21 2012, 4:05pm replied:

The Zombie Apocalypse is playable in the UA Grand Release, XP3, the campaign mode. Please check it out.

+1 vote     reply to comment
RT2...
RT2... Jan 24 2013, 8:01pm says:

Skeles:
Moddb.com

With texture work Zombies:
Moddb.com

Moddb.com

+1 vote     reply to comment
Adamshifnal
Adamshifnal Mar 30 2013, 4:08pm says:

Is this mod going to be updated any time soon? It looks like it has alot of potential ;D

+1 vote     reply to comment
SHASUI
SHASUI Apr 15 2013, 1:35pm says:

you can use Nurgle plague zombies and co.instead of the flayed guys.
For example
1.Plague zombie-week and slow.Attaks in 50 unit squads "hords"
2.Plague marines-medium speed and powerful.Attack in small packs
3.Plague terminators-slow and powerfull.Attack in small squads of 4
4.Plague Dreadnougts-super slow juggernouts.Attack alone.
5.Plague bearers-medim speed medium power.Large squads
6.Plague hulks...no comment...
7.Great Unclean Ones...oh nurgle...
Also there are SEVEN punkts.And 7 is the NUMBER OF NURGLE...

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War Icon
Platform
Windows
Contact
Send Message
Official Page
Forums.relicnews.com
Release Date
Released Dec 17, 2012
Mod Watch
Track this mod
Addon
Browse
Addons
Add Addon
Members only
Report Abuse
Report addon
MD5 Hash
59ab6896b111cdf0b93d3a5fc958519b
Community Rating

Average

8.5

16 votes submitted.

You Say

-

Ratings closed.

Related Mods
Ultimate Apocalypse mod (Dawn of War)
Ultimate Apocalypse mod Dawn of War - Single & Multiplayer Real Time Strategy
Related Games
Dawn of War
Dawn of War Single & Multiplayer Real Time Strategy
Related Groups
Ultimate Apocalypse mod team
Ultimate Apocalypse mod team Developer & Publisher with 9 members