The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

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RSS feed Report content Campaign: GDI Mission 11 Preview (view original)
Campaign: GDI Mission 11 Preview
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missledef200 May 16 2013 says:

Looks cool. I'm going to assume this mission probably involves a train, and defending the city.

+2 votes     reply to comment
Aro Author
Aro May 16 2013 replied:

You're quite far off... That's what I like to see!

+4 votes   reply to comment
[ITM]hammie May 16 2013 replied:

hmm i suspect its a foothold situation, where Nod has taken control of a GDI fort and you need to regain control and then push back the Nod base, (completely out of the blue)?

+1 vote     reply to comment
missledef200 May 16 2013 replied:

Yes well, I pride myself on being quite far off, so thank you.

+1 vote     reply to comment
o0kael0o May 16 2013 says:

Attack the base with artillery that fires train's???

+2 votes     reply to comment
Aro Author
Aro May 17 2013 replied:

An Artillery that fires trains... o_O

+4 votes   reply to comment
o0kael0o May 17 2013 replied:

Give me 1 reason why that would be a bad idea.

+4 votes     reply to comment
BioDestroyer May 16 2013 says:

Maybe we will have to defend the base for some time and then attack the Nod Forward Operating Base? and there will be collateral damage in the city. >:D

+2 votes     reply to comment
magachs May 16 2013 replied:

It wouldn't be Command & Conquer without collateral damage. :P

+2 votes     reply to comment
Guest May 16 2013 says:

Man guys its obvious whats the aim for this mission!

Boatspeed race through the canals. Be faster than Kaneboat and you reach Mission 12

+7 votes     reply to comment
Q45 Creator
Q45 May 16 2013 replied:

LOL! That's some great Easter egg material for the mission. ;)

+3 votes   reply to comment
Aro Author
Aro May 17 2013 replied:

You sir, are a genius.

+3 votes   reply to comment
ApornasPlanet May 16 2013 says:

nice map making

+1 vote     reply to comment
Gzegzolka May 17 2013 says:

Looks cool :)

+1 vote     reply to comment
Milanium May 20 2013 says:

It reveals that this mission comes with incredible detail and moody lightning. Thumbs up!

+1 vote     reply to comment
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Note: I know that this image doesn't reveal much about the mission itself or state any objectives of any kind, but I don't want to risk ruining the plot for those of you whom don't already know, this is just to show you that progress is indeed being made and that there will be plenty of nice new missions ready for you in Public Beta 5.

Also, on a side note, I have fixed that really annoying shroud bug on Nod Mission 10 and GDI Mission 13. Yeaaaah!

May 16th, 2013
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