The year is now 2037. The Tiberian World now stands with a very uncertain fate. The two most powerful and influential forces on the planet are trapped in a never ending dead lock of war and combat. Whilst the Global Defense Initiative has suffered many blows and military defeats, the faction itself still stands strong and has shown the world its amazing ability to endure harsh punishments and has recovered much lost ground. The Brotherhood of Nod has struggled and triumphed over its enemies, only for its victory to be short lived by the death of Kane the Messiah, causing an ever lasting deterioration through the Brotherhood and leading to defeats and chaos amongst the large faction. With the end of the First Tiberian War comes the dawn and age of a new, second Tiberian War, with new terrifying possibilities and potential. The fate of Earth lies dangerously unknown.

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Media RSS Feed Report media Campaign: GDI Mission 10 Preview (view original)
Campaign: GDI Mission 10 Preview
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SoraZ May 9 2013, 8:44am says:

Emerald Peak. Someone at GDI High Command has a dark sense of humour.

+5 votes     reply to comment
Keksz May 9 2013, 10:10am replied:

I don't get it >_>

+8 votes     reply to comment
Reborn:X May 9 2013, 12:08pm replied:

Tiberium has a simillar colour to emeralds.

+5 votes     reply to comment
Nuttah May 9 2013, 12:14pm replied:

We should have the emerald city somewhere!

Kansas, maybe?

+4 votes     reply to comment
Anubis_theDark May 16 2013, 11:34am replied:

And you never will Rob :P

+1 vote     reply to comment
alexeistukov87 May 9 2013, 9:24am says:

Come on! I scratched my hands up to scratches! Want to play it now!

+2 votes     reply to comment
DaiKyraRaga May 9 2013, 10:16am says:

Buildings are so friggin' sexy...
Are you planning remaking the tib silos ?

+2 votes     reply to comment
ErastusMercy Creator
ErastusMercy May 9 2013, 11:54am replied:

Yeah they will eventually be replaced, along with the rest of the old TS structures.

+3 votes   reply to comment
23-down May 9 2013, 12:06pm says:

Looks good I very much like it that in most campaign missions we start with a fully developed base to play with. Makes my eyes very happy. :)

+2 votes     reply to comment
Templarfreak May 9 2013, 12:13pm says:

Ooooh! This kinda looks like the mission in Vanilla TS with Hammerfist base!

+2 votes     reply to comment
Nuttah May 9 2013, 12:21pm says:

The place looks pretty banged up. Nod or local wildlife? Both?

And if you ask me, the boom gates could do with a bit of chain link or some other fence around the inner area. Not sure if the ensuing fortified appearance is what you want of the place, though.

+1 vote     reply to comment
Aro Author
Aro May 13 2013, 12:33pm replied:

I'll never tell! Though you can piece it together by playing Nod Mission 10.

+3 votes   reply to comment
Nuttah May 20 2013, 9:05am replied:

I'd have to survive the one with the Scatterpacks and snipers first.

+2 votes     reply to comment
Gzegzolka May 9 2013, 1:57pm says:

Nice, I remember that base from NOD mission :)

+2 votes     reply to comment
Guest May 10 2013, 1:12pm replied:

A damn difficult Nod mission ;-)

+2 votes     reply to comment
Ghost32 May 11 2013, 12:39am says:

look at those air pads at the left.. they're so cool

+1 vote     reply to comment
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May 9th, 2013
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